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The Game of Life Amiga

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        4b0dcdbd-996a-5c08-b606-a4ff108754f7
        Developer

        The Game of Life

        front_sha1 levellord
        game_name
        The Game of Life
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1
        thevoice
        publish
        1
        TCD
        publisher
        Linel
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 Luikuri
        screen3_sha1 Luikuri
        screen4_sha1 Luikuri
        screen5_sha1 Luikuri
        sort_key
        game of life, the
        francisscottfitzgerald
        tags thevoice
        title_sha1 thevoice
        year
        1992
        thevoice
        _type
        1
        [Janitor]
        __custom_cover
        Custom cover by levellord
        FrodeSolheim
        __long_description
        Calling itself modestly "the ultimate cell simulation", the Game of Life tries to recreate the processes inside a simple organic structure. This body consists of five different types of cells: The proto cells (the "flesh") will grow quickly and aimless, unless you border them with skin. To control proto growth, you can install control cells; they consume energy produced by support cells. Sense cells will provide you with information about the well-being of your organic entity. The basic cells will grow all by themselves, but also rot if left unattended. Your task is control: Move or destroy unwanted cell blocks, build and link a power supply throughout the structure, prevent decay and (in later missions) virus attacks. There are 99 levels to fulfill. Early ones make you rebuild a given design; later on, you'll have to reach goals like a certain amount of energy stockpiled. The time for each mission is limited.
        thevoice