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Power Instinct Super Nintendo

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Score: N/A
Publisher:Atlus
Year:1994
Languages:English, Japanese
Developer:Atlus
Players:1 -2 (2 simultaneous)

The first in Atlus's signature fighting game series, featuring a competition (that gets more bizarre as the series goes on) where all of the combatants are descendants of the same bloodline.

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Power Instinct (known in Japan as Gouketsuji Ichizoku, roughly translated to Gouketsuji Clan Dependents) is a 2D fighting game developed and released by Atlus for arcades in November 1993.

The game features eight playable fighters, each a dependent of the fictional Gouketsuji bloodline, as they fight to determine who leads the clan (which honors combat prowess above all else) after the disappearance of its former leader, Oume.

Although it is similar to other fighting games of the early 1990s, especially Street Fighter II, Power Instinct is known for its use of double jumping, powerful dash attacks, and breakable barriers at both edges of the stage (which open up a new area of the arena). Most of its sequels would expand on both the gameplay and the bizarre and humorous tone of the fighting (making each fight seem more like a stage performance).