Navigation:

Contra III: The Alien Wars Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

    Merged Game Entries

    front image

    Click on an image to upload and/or replace an image.

    __back image
    banner image

    Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

    title image
    screen1 image
    screen2 image
    screen3 image
    screen4 image
    screen5 image
    ab7bf7b3-3218-4c86-b2ee-d920dab45050

    Contra III: The Alien Wars

    description
    Players control either Jimbo or Sully as they destroy aliens in this fast-paced shooter.
    jyanncorp
    developer
    Konami
    thevoice
    front_sha1 jyanncorp
    game_name
    Contra III: The Alien Wars
    FrodeSolheim
    game_name_eu
    Super Probotector: Alien Rebels
    jyanncorp
    game_name_jp
    Contra Spirits
    thevoice
    giantbomb_url jyanncorp
    longplay_url thevoice
    mobygames_url FrodeSolheim
    platform
    snes
    [Importer]
    players
    1 - 2 (2)
    thevoice
    publish
    1
    FrodeSolheim
    publisher
    Konami
    thevoice
    screen1_sha1 thevoice
    screen2_sha1 thevoice
    screen3_sha1 thevoice
    screen4_sha1 thevoice
    screen5_sha1 thevoice
    tags thevoice
    title_sha1 thevoice
    wikipedia_url thevoice
    year
    1992
    thevoice
    _type
    1
    [Janitor]
    __back_sha1 jyanncorp
    __link_name
    contra-iii-the-alien-wars
    FrodeSolheim
    __long_description
    The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpion, has risen again, this time very angry and thirsty for revenge. His armies are marching through the cities, across the lands, with the intention of exterminating the human race like a bad case of fleas. Two commandos, Jimbo and Sully, have come forth now to defeat Red Falcon and save what remains of the world from his hideous plans. The Alien War is the third entry in the Contra series. Like its predecessors, it is a predominantly side-scrolling shooter with a heavy emphasis on action. The protagonist can carry two weapons (as opposed to one in the previous entries), and fire in eight directions when standing still. New abilities include climbing on walls, grabbing poles and navigating tanks. Parts of scenery can be destroyed. In a few instances the protagonist will also participate in motorcycle changes. Two stages have a top-down view and are played differently than the side-scrolling levels, with more freedom of exploration and the necessity to complete mission objectives rather than simply advance in one direction and kill all the enemies.
    jyanncorp