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Wild Gunman Nintendo

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        5ebe8582-686f-4ed9-8115-041a970e0b56

        Wild Gunman

        description
        Wild Gunman is a light gun shooter by Nintendo. There were two versions of the game: a 1974 FMV arcade game, and later a 1984 NES game developed by Intelligent Systems; the latter uses the NES Zapper to draw, aim and shoot the opponent.
        jyanncorp
        developer
        Nintendo
        thevoice
        front_sha1 jyanncorp
        game_name
        Wild Gunman
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        nes_port_2_type
        zapper
        FrodeSolheim
        platform
        nes
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        Nintendo
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1985
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __link_name
        wild-gunman
        FrodeSolheim
        __long_description
        Nintendo converted the electro-mechanical concept into a video game, replacing photographic images with cartoon-style sprites. In 1984 in Japan, the Famicom version was released for use with the Zapper gun peripheral. This was also available packaged with a plastic, western-style revolver accessory (modeled after the Colt Single Action Army) that can be used instead of the Zapper. In 1985 in the United States, it was released on the Nintendo Entertainment System. In the NES version, the player waits for the opponent's eyes to flash (accompanied by a speech bubble reading "FIRE!!") before shooting. It features a shooting gallery where opponents are to be shot from the windows of a saloon. A piece of Frédéric Chopin's "Funeral march" indicates the player's defeat. This version was also published on the PlayChoice-10 arcade system. On the Wii U Virtual Console, the Wii Remote pointer is used instead of the Zapper.
        jyanncorp
        86b22390-c61e-5b96-990d-2e174ce657c4

        NES, World, Rev 1

        file_list
        [{"name": "Wild Gunman (World) (Rev 1).nes", "sha1": "598958b8253cb1e6319d351b8fc50a169d863472", "size": 24576}]
        [Importer]
        ines_header
        4e45531a010101000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        5ebe8582-686f-4ed9-8115-041a970e0b56
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, World, Rev 1
        [Importer]
        x_name
        Wild Gunman, NES, World, Rev 1, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        3c6d5de2-c576-5739-b6ad-0cef3f04d9df

        NES, Japan, USA

        file_list
        [{"name": "Wild Gunman (Japan, USA).nes", "sha1": "b038d3c653daa0e3d671e373a3813c971ee8ec85", "size": 24576}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a010101000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        5ebe8582-686f-4ed9-8115-041a970e0b56
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan, USA
        [Importer]
        x_name
        Wild Gunman, NES, Japan, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

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