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James Bond Jr Nintendo

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        f23834a1-7791-4d62-9df1-ae0baabb48bf

        James Bond Jr

        description
        James Bond Jr. was also a 1991 video game developed by Eurocom for the Nintendo Entertainment System and the Super Nintendo Entertainment System
        jyanncorp
        developer
        Eurocom
        thevoice
        front_sha1 thevoice
        game_name
        James Bond Jr
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        THQ
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        search_terms
        james bond 007
        FrodeSolheim
        tags jyanncorp
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1992
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 thevoice
        __long_description
        In this version the player assumes the role of James Bond Jr. In the first level Bond Jr. is tasked with finding 5 missiles in 45 minutes in an underground complex. Each time he reaches a bomb, he must disarm it via a tile mini game where the player must rearrange the tiles to match the picture the game is showing. In level two, Bond Jr. must unlock 6 safes in an underground enemy base that's full of enemies and invisible doors. Once the safe has been found, the player has nine tries to find the 4 digit code that randomly changes each time they fail. The player must do all this under 25 minutes. James Bond Jr. has bombs to blow up certain walls and a trusty gun to shoot bad guys with. To switch weapons the player must press the select button. Bond Jr. can also jump.
        jyanncorp
        c817912f-e5cb-5b20-a520-b4589182a27a

        NES, USA

        file_list
        [{"name": "James Bond Jr (USA).nes", "sha1": "a72746a57607b6ae6f5d613ae1218ab1c0de9d54", "size": 262144}]
        [Importer]
        ines_header
        4e45531a081040000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        f23834a1-7791-4d62-9df1-ae0baabb48bf
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        James Bond Jr, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        3d826b03-b687-5790-b0bf-47c9494a3ee6

        NES, Europe

        file_list
        [{"name": "James Bond Jr (Europe).nes", "sha1": "6822ee722c43cfbc255ed33f37a3c33d2a22ffec", "size": 262144}]
        [Importer]
        front_sha1 thevoice
        ines_header
        4e45531a081040000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        pal
        [Importer]
        parent_uuid
        f23834a1-7791-4d62-9df1-ae0baabb48bf
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Europe
        [Importer]
        x_name
        James Bond Jr, NES, Europe, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 thevoice

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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