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description | Everything you know is wrong in this classic marble-rolling arcade game. |
jyanncorp |
developer | Atari |
thevoice |
front_sha1 | 62db7a8afe9fcea890b38e13f5328e31941b4b39 1475x2100 |
jyanncorp |
game_name | Marble Madness |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 - 2 (1) |
thevoice |
publish | 1 |
thevoice |
publisher | Milton Bradley |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1989 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 8a1eb46a638b04233202e76e35cfbbfbd9491a6d 1475x2100 |
jyanncorp |
__long_description | The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. |
jyanncorp |