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Silkworm Amstrad CPC

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        9dad121c-72c3-4dd0-98dd-a291081b9ad2
        MobyGames URL

        Silkworm

        description
        CPCMaster
        developer
        Random Access (Nigel Brown, Ned Langman & Barry Leitch)
        CPCMaster
        front_sha1 CPCMaster
        game_name
        Silkworm
        CPCMaster
        languages
        en
        CPCMaster
        platform
        cpc
        CPCMaster
        players
        1-2 (2)
        CPCMaster
        publish
        0
        [Importer]
        publisher
        Virgin Games Ltd.
        CPCMaster
        screen1_sha1 CPCMaster
        screen2_sha1 CPCMaster
        screen3_sha1 CPCMaster
        screen4_sha1 CPCMaster
        screen5_sha1 CPCMaster
        search_terms
        silk worm silkworm
        FrodeSolheim
        title_sha1 CPCMaster
        wikipedia_url CPCMaster
        year
        1989
        CPCMaster
        _type
        1
        [Janitor]
        __back_sha1 CPCMaster
        __long_description
        >Classic shoot-em-up action in this accurate coin-op conversion. Fly or >drive the Silkworm mission on your own or team up with a friend and >combine trigger fingers against the might of the enemy. Can you survive >the race against time? > -- <cite>Cassette cover</cite> ***Silkworm*** is a classic side scrolling shooter, developed by Tecmo and first released for arcade in 1988. In 1989 it was ported to the Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC and NES (1990) systems by The Sales Curve and released by Virgin Mastertronic. ***Gameplay*** Silkworm had interesting graphics and relatively fast-paced gameplay. The player can take control of a Jeep mounted with a machine gun or a Helicopter mounted with forward and downward firing guns. Two players can work simultaneously and cooperatively against enemies, with one playing as the Jeep and one as the Helicopter. In single-player mode, it is generally easier to play with the Helicopter than with the Jeep, but it can be more fun to play as the Jeep. As the Jeep, the player needs to destroy everything directly in front of it or be prepared to jump in order to avoid collisions. In two-player mode, the Helicopter and Jeep must cooperate, and the players depend on each other to succeed. For example, the Helicopter can only fire forward, so occasionally, the Jeep must cover the rear with his swiveling gun. However, when covering the rear, the Jeep is vulnerable from the front, so the Helicopter must cover him. Silkworm featured a fairly wide variety of enemies, some of which had specific weaknesses, such as the armoured AA guns that could only be harmed when their shields were down to fire. Most famously, there was the "Goose" helicopter - a giant, heavily armoured "mini-boss" helicopter that was composed of several smaller vehicles that connected together. ***Trivia*** Silkworm belongs to the games that "don't have a final": after a certain level, the game goes on infinitely. Despite many other games of this kind, however, after a certain level it says to the player that it's not going to accept any more coins to continue the current game. Computer conversions of this game, instead, offered the player a notice as a final screen after beating a certain level, ending the game. Source:[Wikipedia](https://en.wikipedia.org/wiki/Silkworm_(video_game))
        CPCMaster
        97dbd43d-27c1-5e66-86a9-4f3b137aadfb
        Languages

        DSK

        command
        run"disc"
        CPCMaster
        cpc_model
        6128
        [Importer]
        file_list
        [{"name": "Silkworm (1989)(Virgin Games).dsk", "sha1": "91affc6f6eea91fc9fc1a06e8c04ebf645d7251d", "size": 194816}]
        [Importer]
        floppy_list
        Disk 1.dsk: 91affc6f6eea91fc9fc1a06e8c04ebf645d7251d
        [Importer]
        parent_uuid
        9dad121c-72c3-4dd0-98dd-a291081b9ad2
        [Importer]
        platform
        cpc cpc
        [Importer]
        publish
        0 (inherited)
        CPCMaster
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        DSK
        [Importer]
        x_name
        Silkworm (cpc, TOSEC, DSK, 1989, Virgin Games)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2014-02-10
        CPCMaster
        __tosec_dat
        Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat
        [Importer]

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        3217a5f8-ad5f-5110-9546-7d415dfcf0c1
        Languages

        DSK, cr Two Mag, t Two Mag

        cpc_model
        6128
        [Importer]
        file_list
        [{"name": "Silkworm (1989)(Virgin Games)[cr Two Mag][t Two Mag].dsk", "sha1": "38e890bcbf5816aeda89185a0fe910a6dac91e3e", "size": 194816}]
        [Importer]
        floppy_list
        Disk 1.dsk: 38e890bcbf5816aeda89185a0fe910a6dac91e3e
        [Importer]
        parent_uuid
        9dad121c-72c3-4dd0-98dd-a291081b9ad2
        [Importer]
        platform
        cpc cpc
        [Importer]
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        DSK, cr Two Mag, t Two Mag
        [Importer]
        x_name
        Silkworm (cpc, TOSEC, DSK, 1989, Virgin Games, cr Two Mag, t Two Mag)
        [Importer]
        _type
        2
        [Importer]
        __tosec_dat
        Amstrad CPC - Games - [DSK] (TOSEC-v2015-05-07_CM).dat
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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