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The game's story involves the friendly ship "Arkanoid", its trusty paddle-ship "Vaus" and the villainous intergalactic moai head "DOH". Like the previous Arkanoid and all other Arkanoid games, it is a Breakout clone with various additional features. These additions include enemies, which often disrupt the path of the ball and sometimes speeds it up and power-ups, which provide various (mostly) beneficial effects to the paddle and ball should the player catch them in time. Arkanoid: Revenge of DOH hit the Arcades both in their native Japan and internationally in 1987. It then received a copious number of conversions for home systems, including most of the home computers at the time and several consoles. In Europe, these were all invariably named Arkanoid: Revenge of DOH. However, several American versions were known as Arkanoid 2: Revenge of DOH, to distinguish the game as a sequel, and for the Japan MSX and Famicom releases it was simply known as Arkanoid II.
The game's story involves the friendly ship "Arkanoid", its trusty paddle-ship "Vaus" and the villainous intergalactic moai head "DOH". Like the previous Arkanoid and all other Arkanoid games, it is a Breakout clone with various additional features.
These additions include enemies, which often disrupt the path of the ball and sometimes speeds it up and power-ups, which provide various (mostly) beneficial effects to the paddle and ball should the player catch them in time.
Arkanoid: Revenge of DOH hit the Arcades both in their native Japan and internationally in 1987. It then received a copious number of conversions for home systems, including most of the home computers at the time and several consoles. In Europe, these were all invariably named Arkanoid: Revenge of DOH. However, several American versions were known as Arkanoid 2: Revenge of DOH, to distinguish the game as a sequel, and for the Japan MSX and Famicom releases it was simply known as Arkanoid II.