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Super Formation Soccer 96 - World Club Edition Super Nintendo

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description
Released in 1996 for the Super Famicom. Features 18 fictitious club teams from around the world.
jyanncorp
developer
Human
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front_sha1 jyanncorp
game_name
Super Formation Soccer 96 - World Club Edition
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platform
snes
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players
1 - 2 (2)
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publish
1
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publisher
Human
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screen1_sha1 thevoice
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tags jyanncorp
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year
1996
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_type
1
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__long_description
Super Formation Soccer 96: World Club Edition is the sixth game in Human's soccer series for the Super Famicom and the tenth overall. It features eighteen teams from national leagues across the world, the majority of which are from European or South American countries. The logos and names of these teams are fictional but are reminiscent of or parodying various well-known teams from those same countries. This was a common copyright-avoidance tactic Human Entertainment utilized for their Fire Pro Wrestling games. As with previous Super Famicom entries, the game uses a distinctive perspective that employs Mode 7 to present a Z-axis view of the pitch, with the player's goal is at the "bottom" of the screen and the opponent's goal is at the far end. The game has multiple modes, including exhibition matches and tournaments, and can support up to four players in a number of team configurations.
jyanncorp
file_list
[{"name": "Super Formation Soccer 96 - World Club Edition (Japan).sfc", "sha1": "b99319c282b1674b818e1274723f474459470b84", "size": 1572864}]
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languages
ja
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parent_uuid
7ddf6613-b4fa-419a-ae21-732f1d2fce33
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platform
snes snes
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tag_nointro
2021-05-17
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variant_name
SFC, Japan
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x_name
Super Formation Soccer 96 - World Club Edition, SFC, Japan, No-Intro
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_type
2
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