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description | The once peaceful city has been taken over by a criminal syndicate, including the police. There is mass violence. Play as 1 (or 2 with a friend) highly trained martial art police officers, as you use kicks, punches and any weapons you can find to clean up the ***Streets of Rage!!*** |
thundercato |
developer | Sega |
thundercato |
front_sha1 | thevoice | |
game_name | Streets of Rage |
thundercato |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | smd |
[Importer] |
players | 1 - 2 (2) |
thundercato |
publish | 1 |
thundercato |
publisher | Sega |
thundercato |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
search_terms | bare knuckle |
killergorilla |
tags | [Janitor] | |
title_sha1 | thevoice | |
wikipedia_url | thundercato | |
year | 1991 |
thundercato |
_type | 1 |
[Janitor] |
__back_sha1 | thevoice | |
__long_description | Similar to the game [Golden Axe](/mega-drive/golden-axe) which was released two years prior by Sega, enemies walk onto the screen from both sides as well as occasionally appearing from other locations. The player must defeat each opponent to progress through eight locations, known as rounds. With the exception of round 7, there is a boss battle at the end of every round with a disproportionately large enemy. Unlike its sequels, none of the enemies are named within the game (only in the Japanese version's manual) and only the bosses have life gauges. As in contemporary games [Double Dragon](/arcade/double-dragon) and [Final Fight](/arcade/final-fight), weapons can be picked up, and these include bottles and drainpipes. In Streets of Rage, the special attack is assistance from a police car which will pull up at the level's left and fire explosives, taking health from all enemies. The player is given one special attack per life or per level, with power-ups shaped like police cars giving another. In round 8, the special attack can't be used.
There are three playable characters in the game:
* ***Adam Hunter:*** Noticeably slower but stronger than the other characters.
* ***Axel Stone:*** The most moderate of the three characters, as he is slightly slower but stronger than Blaze and faster yet slightly weaker than Adam. His only negative attribute is his weak jumping ability compared to the other characters.
* ***Blaze Fielding:*** Somewhat weaker than the other characters but is the most agile of the three as she can jump the highest and move about more quickly. Her jump attacks have the longest range, and (because of her judo abilities) her throws and body slams have the highest damage.
Source: [Wikipedia](http://en.wikipedia.org/wiki/Streets_of_rage) |
FrodeSolheim |
file_list | [{"name": "Bare Knuckle - Ikari no Tekken ~ Streets of Rage (World).md", "sha1": "3d74dbc81f3472a5bde45bf265e636a72a314667", "size": 524288}] |
[Importer] |
languages | en |
thundercato |
parent_uuid | 74d6b8e7-02ee-44d7-89f1-3ea05dce7ab9 |
[Importer] |
platform | smd smd |
[Importer] |
smd_model | ntsc |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | MD, World |
[Importer] |
x_name | Bare Knuckle - Ikari no Tekken ~ Streets of Rage, MD, World, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Bare Knuckle - Ikari no Tekken ~ Streets of Rage (World) (Rev A).md", "sha1": "731cdf182fe647e4977477ba4dd2e2b46b9b878a", "size": 524288}] |
[Importer] |
languages | en |
thundercato |
parent_uuid | 74d6b8e7-02ee-44d7-89f1-3ea05dce7ab9 |
[Importer] |
platform | smd smd |
[Importer] |
smd_model | ntsc |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | MD, World, Rev A |
[Importer] |
x_name | Bare Knuckle - Ikari no Tekken ~ Streets of Rage, MD, World, Rev A, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):