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description | A simulation of the card game Hanafuda for the Arcade and Super Famicom. |
jyanncorp |
developer | Nichibutsu |
jyanncorp |
front_sha1 | jyanncorp | |
game_name | Gion Hana |
jyanncorp |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
platform | snes |
[Importer] |
players | 1 - 2 (1) |
jyanncorp |
publish | 1 |
thevoice |
publisher | Nihon Bussan |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1994 |
jyanncorp |
_type | 1 |
[Janitor] |
__long_description | Gion Hana ("Gion Flower", named for the Gion region of Kyoto known for its artists and geisha. The game's also known as Gionbana elsewhere) is a hanafuda game originally released in the Arcade in 1989. In 1994 it was converted to the Super Famicom. Like most hanafuda games, it never saw an English localization.
The single-player uses a board game motif to connect its games. The player moves around the board earning or losing cash as they play single hands against the CPU. |
jyanncorp |