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Captain Tsubasa Vol. II - Super Striker Nintendo

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        4c2fc6cf-329c-448b-bee1-040141d78206
        MobyGames URL

        Captain Tsubasa Vol. II - Super Striker

        description
        Captain Tsubasa Vol. II: Super Striker is the second game in the titular franchise, a role-playing take on the sport of soccer.
        jyanncorp
        developer
        Tecmo
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Captain Tsubasa Vol. II - Super Striker
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        nes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Tecmo
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1990
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Rather than being a straightforward soccer sim. Many of the Captain Tsubasa games featured fully animated cut scenes throughout the match leaving the player to make key strategic decisions and then watch the outcome. There are different types of choices that the player may choose, most notably more choices than its predecessor. The player can choose to tackle, dribble, shoot, intercept, block or simply do nothing. Choices with the ball low is to do a volley shot, trap the ball or clear. With the ball high the player can choose to shoot with a header (or a bicycle kick only with selected players), trap the ball or clear. As the goalkeeper, same goes with the original game either to punch the ball or catch it. Some players also have a special moves, these special moves would normally require a lot of guts (energy) to be used compared to doing the normal move. For the player guts are very limited, while for the computer, they may use their special moves over and over again. When playing the storymode of the game, the player must win each match to progress, but when you lose, it the player must play the previous match, when losing or winning, your players can level up making a match easier for the player (maximum level is 100). When a match is won players would rank up more than they lose.
        jyanncorp
        21623c4b-96a4-5606-8020-942d2d5662cc

        NES, Japan

        file_list
        [{"name": "Captain Tsubasa II - Super Striker (Japan).nes", "sha1": "ad2ec724d6e2dc8e396995431dd2e10995222ed8", "size": 393216}]
        [Importer]
        ines_header
        4e45531a101040000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        4c2fc6cf-329c-448b-bee1-040141d78206
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Captain Tsubasa II - Super Striker, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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