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| description | The first game in Nichibutsu's Formula One top-down racing series. |
jyanncorp |
| developer | Nihon Bussan |
thevoice |
| front_sha1 | jyanncorp | |
| game_name | F1 Circus |
[Importer] |
| giantbomb_url | jyanncorp | |
| longplay_url | thevoice | |
| mobygames_url | thevoice | |
| platform | nes |
[Importer] |
| players | 1 |
thevoice |
| publish | 1 |
thevoice |
| publisher | Nihon Bussan |
thevoice |
| screen1_sha1 | thevoice | |
| screen2_sha1 | thevoice | |
| screen3_sha1 | thevoice | |
| screen4_sha1 | thevoice | |
| screen5_sha1 | thevoice | |
| tags | thevoice | |
| title_sha1 | thevoice | |
| wikipedia_url | thevoice | |
| year | 1992 |
thevoice |
| _type | 1 |
[Janitor] |
| __back_sha1 | jyanncorp | |
| __long_description | F1 Circus is a Formula 1 simulation racing game. Unlike later entries in the series, this version does not feature an official license, and so only features generic teams and drivers. Races are viewed from a top-down perspective, and there are a variety of machine settings as well as basic vehicle damage.
A total of 15 courses are on offer, and there is a World Championship mode, as well as a "Constructors" mode for one or two players where the player can take the role of team manager while the computer does the actual racing. The Famicom release also adds a Time Attack mode for practicing and perfecting each course. |
jyanncorp |
| file_list | [{"name": "F1 Circus (Japan).nes", "sha1": "a9f026eedac51d445358f8bc4fbcda40e0cdff7b", "size": 393216}] |
[Importer] |
| ines_header | 4e45531a101042000000000000000000 |
[Importer] |
| languages | ja |
thevoice |
| nes_model | ntsc-j |
[Importer] |
| parent_uuid | 2d857f43-4eb5-4a68-a189-bb488230d764 |
[Importer] |
| platform | nes nes |
[Importer] |
| publish | 1 (inherited) |
[Importer] |
| tag_nointro | 2021-05-08 |
[Importer] |
| variant_name | NES, Japan |
[Importer] |
| x_name | F1 Circus, NES, Japan, No-Intro |
[Importer] |
| _type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):