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description | R.C Pro-Am II is an isometric track racer with power ups for the NES. It boasts a variety of themed tracks aswell as vehicles. |
jyanncorp |
developer | Rare |
thevoice |
front_sha1 | fa1bc490d53b66ff19a0ddea91b407a4d915b503 1472x2100 |
jyanncorp |
game_name | R.C. Pro-Am II |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 - 4 (4) |
thevoice |
publish | 1 |
thevoice |
publisher | Tradewest |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | [Janitor] | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1992 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 8ccd8bb908f23080a10561e2fa1fa1b6aee70f5b 1472x2100 |
jyanncorp |
__long_description | R.C Pro-Am II is an arcady, fast paced racing game for the NES released in 1992 where you race around a set track either vs the computer or with another person. The remote controlled vehicles range from buggys to trucks and the stages go from standard tarmac to more difficult tracks in sand and other surfaces. It is played from a top down isometric perspective and features alot of tweaks to standard racing gameplay.
Tracks have hazards like puddles of water/ rainclouds (that will slow you down), puddles of oil (that will spin you out) or planes that fly over the track at certain points and drop bombs on the contestants. To add to the overall pace there are speedstrips that gives you a short burst in speed (and that can be linked together if hit in succession) and often alot of jumps that needs to be taken together with the speedstrips.
Before starting a race you can equip your car with extra nitro for more boosts when you need to get an edge on the competition or weaponry to take them down when you need it the most.
Between races there are also button mashing minigames where you have to win a tug of war versus a monster truck.
Cars comes in 4 colors and the CPU will fill up the 2 remaining slots when playing multiplayer. |
jyanncorp |
file_list | [{"name": "R.C. Pro-Am II (USA).nes", "sha1": "fa189fc0f9277d5765e5de19274afbd28660f076", "size": 262144}] |
[Importer] |
ines_header | 4e45531a100070000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 21d18cff-fe35-4a6c-b41e-8604b49c563c |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA |
[Importer] |
x_name | R.C. Pro-Am II, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "R.C. Pro-Am II (Europe).nes", "sha1": "3b26dcd54cf922a6aaa6265087b56def4c109a7e", "size": 262144}] |
[Importer] |
ines_header | 4e45531a100070000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | pal |
[Importer] |
parent_uuid | 21d18cff-fe35-4a6c-b41e-8604b49c563c |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Europe |
[Importer] |
x_name | R.C. Pro-Am II, NES, Europe, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):