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Deathbots Nintendo

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        17752fd3-0761-49c1-938b-38b3156d1ced

        Deathbots

        developer
        Odyssey Software
        thevoice
        front_sha1 jyanncorp
        game_name
        Deathbots
        [Importer]
        giantbomb_url jyanncorp
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        American Video Entertainment
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags jyanncorp
        title_sha1 thevoice
        year
        1990
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        The Mutech Corporation has created their Gamma Base on what used to be Alcatraz Island. Their attempts at creating computer intelligence has backfired, as the AI they've created has taken over the computer systems and is threatening the world! Deep in the fortress is a gamma bomb, and your goal is to penetrate the fortress to destroy the bomb before it can be used. But be careful, for many Deathbots are guarding the maze-like passageways leading to the bomb! Gameplay is from an overhead point of view; you'll need to find your way through the various passageways to reach the gamma bomb (located on the 8th level) and diffuse it. In addition to doorways and walls, transporters can also be found in the maze. These will instantly teleport you to a new location, and on many levels you will need to figure how to use them correctly to get past otherwise dead ends. Different types of Deathbots guard the passages; and you'll need to use the various weapons you find lying about to get past them, before they destroy you. You have a limited amount of energy. Each time you are hit by enemy fire or by a Deathbot, your energy depletes. Lose all of of your energy and a life is lost. And of course, each level ends with a large boss Deathbot. Good luck on your mission!
        jyanncorp
        548e53dc-0a42-589f-a81f-3b70747c87af

        NES, USA, Rev 1, Unlicensed

        file_list
        [{"name": "Deathbots (USA) (Rev 1) (Unl).nes", "sha1": "0ae47bd83202a5a2235b0bc16278f56d66038ab5", "size": 131072}]
        [Importer]
        ines_header
        4e45531a0408f1400000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        17752fd3-0761-49c1-938b-38b3156d1ced
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA, Rev 1, Unlicensed
        [Importer]
        x_name
        Deathbots, NES, USA, Rev 1, Unlicensed, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        0e7884dd-6207-54b7-af8c-a3e970b8b5a6

        NES, USA, Unlicensed

        file_list
        [{"name": "Deathbots (USA) (Unl).nes", "sha1": "6d4f5b77981dfe702a27f87125969e563fad44f0", "size": 131072}]
        [Importer]
        ines_header
        4e45531a0408f1400000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        17752fd3-0761-49c1-938b-38b3156d1ced
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA, Unlicensed
        [Importer]
        x_name
        Deathbots, NES, USA, Unlicensed, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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