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    Tetrys 1995
    Star Fleet I: The War Begins!
    Diabolik 12: Terrore A Teatro
    Diabolik 11: Inganno Fatale
    Diabolik 10: All'Ultimo Sangue

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    Recent Files

    Space Quest: Chapter I - The Sarien Encounter
    Hint-Book (en).pdf
    Monkey Island 2: LeChuck's Revenge
    Hint-Book (en).pdf
    The Secret of Monkey Island
    Hint-Book (en).pdf
    Goblins 3
    Hint-Book (en).pdf
    Gobliins 2: The Prince Buffoon
    Hint-Book (en).pdf
    Gobliiins
    Hint-Book (en).pdf
    Archon 2 - Adept
    Bedienungsanleitung (de).pdf
    Archon 2 - Adept
    Referenzkarte (de).pdf
    DragonStrike
    Cards (en).pdf
    DragonStrike
    Manual (en).pdf
    The World's Greatest Baseball Game
    Manual (en).pdf
    Their Finest Hour: The Battle of Britain
    Reference Card (en).pdf
    Miner [David Hembrow]
    spectrumad.png
    Zap Attack
    zapattack.tap
    Miner [David Hembrow]
    Miner.z80
    Guldkorn Expressen
    Manual (da).pdf
    Blue Print
    Manual (en).pdf
    Dune
    Addendum (en,de,fr,it,es).pdf
    Midnight Resistance
    Manual (en,fr,de,it).pdf
    Midnight Resistance
    Manual (en,it,fr,de).pdf
    Midnight Resistance
    Manual (en,it,fr,de).pdf
    Lemmings
    Manual (en,fr,de,it).pdf
    Lemmings
    delete
    Omega Race
    Manual (en).pdf
    Omega Race
    Manual (en).pdf
    Heroes of the Lance
    Manual (en).pdf
    Heroes of the Lance
    Manual (en).pdf
    Heroes of the Lance
    Manual (en).pdf
    Loom
    Soundtrack.mp3
    Loom
    Soundtrack.mp3
    Pool of Radiance
    Manual (en).pdf
    Pool of Radiance
    Clue Book (en).pdf
    Pool of Radiance
    Adventurers Journal (en).pdf
    Pool of Radiance
    Manual (en).pdf
    Pool of Radiance
    Manual (en).pdf
    Pool of Radiance
    Manual (en).pdf
    Loom
    Audio Tape (en).pdf
    Eye of the Beholder
    Map (en).pdf
    Eye of the Beholder
    Reference Card (en).pdf
    Eye of the Beholder
    Rule Book (en).pdf
    Eye of the Beholder
    Clue Book (en).pdf
    Eye of the Beholder
    Clue Book (en).pdf
    Airborne Ranger
    Technical Supplement (en).pdf
    Airborne Ranger
    Keyboard (en).tif
    Airborne Ranger
    Manual (en).pdf
    Airborne Ranger
    BoxSide.png
    Airborne Ranger
    BoxFront.png
    Airborne Ranger
    Introduction Tape (en).pdf
    Airborne Ranger
    Manual (en).pdf
    Sim City
    Manual (de).pdf
    Jeanne d'Arc (ADF, FR, cr Ackerlight) amiga
    whdload_version = JoanArcFR-WHDL
    Alien Breed II: The Horror Continues [AGA] (WHDLoad, v1.4, AGA, 0044) amiga
    whdload_version = AlienBreed2_v1.6_AGA_0044
    On The Road amiga
    __back_sha1 = c3c94907b8637cd91fc5fd6edc6271a5baa10e46
    North & South amiga
    description = Based on the Belgian comic book, "Les Tuniques Bleues", this strategy game allows you to replay the American Civil War from both the North and the South sides.
    After the War amiga
    description = After The War is a side-scrolling beat 'em up video game published in 1989 by Dinamic Software, where the player must navigate through a hostile post-apocalyptic city. Although the name of the city is not mentioned in the game itself, both official promotional and unreleased artwork by Luis Royo and Alfonso Azpiri suggest that it is a post-nuclear version of New York City.
    Jumping Jack'Son amiga
    description = Jumping Jack'Son is a top-down puzzle game. Jackson hops around a game board, picking up records (anyone remember vinyl?) and putting them down on record players. Each record carries one instrument's part of a tune, and as the records are put down, the tune builds up. Once all the records are spinning, the tune and level are completed.
    Jumping Jack'Son amiga
    description = Jumpin' Jackson is a top-down puzzle game. Jackson hops around a game board, picking up records (anyone remember vinyl?) and putting them down on record players. Each record carries one instrument's part of a tune, and as the records are put down, the tune builds up. Once all the records are spinning, the tune and level are completed.
    Karate King amiga
    description = Karate King is a side view single screen beat 'em up in the same style as The Way of the Exploding Fist, as you must either try to beat the computer or another player. Using different joystick combinations, each player has various amounts of moves including punches, kicks and jumping and for every good hit the player gets a point. Once a player has three points then he has won the fight and moves on to the next opponent. A clock counts down and the winner of the fight is the one with the most points.
    Mean Streets amiga
    __long_description = Private detective Tex Murphy is hired to investigate the murder of a university professor. It turns out that he was one of eight scientists involved in Project Overlord, a mission to remotely control people. Tex soon learns of the deaths of other related figures. Suspects may include the British intelligence head, a surveillance company owner, and the professor's daughter. Tex's first adventure takes the player through the seedy West Coast world of 2033, a setting that combines futuristic elements with film noir and "hardboiled" detective fiction styles. The game's main adventure portions are icon-driven, with object puzzles less significant than detective deduction and character interaction. Characters are represented by digitized photos. Mean Streets features dozens of characters to interact with by asking questions or offering bribes. Fights often arise, but a diplomatic approach is more successful with characters whose guilt is unproven. Although it is largely an adventure game, travel between cities involves piloting Tex's Lotus Speeder in a flight simulation section. The game also contains side-scrolling action sequences where Tex has to eliminate a number of enemies before being able to proceed to the destination.
    Gauntlet III: The Final Quest amiga
    banner_sha1 = 8065210d1be3c59ebba4c4e225730ba346cb4030
    Rock 'n Roll amiga
    __back_sha1 = 82d6c7acb41930b06e3b431da7df0a20478b1ec6
    Rock 'n Roll amiga
    description = Rock 'n' Roll is a video game published by Rainbow Arts in 1989. The idea for the game and the programming are by Frank Prasse, the soundtrack for the Amiga version was composed by Chris Huelsbeck. The title of the game comes from both the aspect of rolling the ball along the level, and the various Rock and roll-inspired tunes that play during gameplay.
    Nathan Never amiga
    __back_sha1 = a4eaa6efc1a3344a4692edf28f89f74497360774
    Nathan Never amiga
    description = Nathan Never is a 2D (with many parallax scrolling layers) side-scrolling run and gun arcade game, based on an Italian comic series. The player controls Nathan Never - a special agent in a dystopian future. He goes between various locations, avoids and shoots enemies, jumps over obstacles/holes etc. The game has several "adventure" aspects - Nathan Never can search bodies and talk with people (in Italian - the normal part of the interface is in English).
    Traders amiga
    __back_sha1 = 06d378d9d30295502e80d6778c5fe9ce1ca3ebd3
    Traders amiga
    description = Traders is a business simulation game with a science fiction setting, published by Merit software in 1991. Traders was inspired by M.U.L.E. and was released for DOS, Atari ST and Amiga home computers. Up to four players control characters, aliens known as Plubbers, make the most money in a commercial competition. Players grow fields, sell products, and raid other players.
    Access Denied (ADF, h HF, KS2.0) amiga
    kickstart = 2.0+
    African Raiders-01 amiga
    screen3_sha1 = f4291aa02b892bbe128f6656d92a4f7a46df6ba6
    Flashback (WHDLoad, v3.4, 1163) amiga
    amiga_model = A1200
    More! Lemmings (ADF) amiga
    languages = en
    More! Lemmings amiga
    __back_sha1 = 4ab90e247ff124d2f394e4ce3eda8e282e7ab357
    More! Lemmings amiga
    front_sha1 = c399884d323c2aabda15de6870c46f0b5564fd0b
    Castles II: Siege And Conquest (WHDLoad, v1.1, CD32) amiga
    languages = en
    Castles II: Siege And Conquest amiga
    title_sha1 = 71fd6ba95812f293bef6cca5d6ab1fac76f8faf0
    Castles II: Siege And Conquest amiga
    screen5_sha1 = d53708f453aaa6e949f0d16265b3553bee997970
    Castles II: Siege And Conquest amiga
    screen4_sha1 = 3f7cd3e885a7b78b97525016217a54db635c8084
    Castles II: Siege And Conquest amiga
    screen3_sha1 = 43571a272074c1e0b2f039c39459df69c5d8347d
    Castles II: Siege And Conquest amiga
    screen2_sha1 = 30ffd5810a015c6b83e49bcc7372d6ec78f81318
    Castles II: Siege And Conquest amiga
    screen1_sha1 = d0899dcd2ea8a58672a8f330d63a863bfc52a7ae
    Castles II: Siege And Conquest amiga
    publish = 1
    Castles II: Siege And Conquest amiga
    year = 1993
    Castles II: Siege And Conquest amiga
    publisher = Iterplay - Worldwide
    Castles II: Siege And Conquest amiga
    players = 1
    Castles II: Siege And Conquest amiga
    developer = Almathera
    Black Gold [Electronic Zoo] amiga
    publish = 1
    Black Gold [Electronic Zoo] amiga
    __back_sha1 = a4a95e75f14b9ee8a9654c149bcc483862310d0d
    Black Gold [Electronic Zoo] amiga
    front_sha1 = 0f177c7812592a3806ae667c6598e6f17dd8c2c0
    Rygar: The Legendary Warrior (WHDLoad, v2.0, AGA) amiga
    disable =
    Rygar: The Legendary Warrior (WHDLoad, v2.0, AGA) amiga
    disable = 1
    Rygar: The Legendary Warrior (WHDLoad, v2.1, AGA) amiga
    languages = en
    Rygar: The Legendary Warrior (WHDLoad, v2.0, AGA) amiga
    languages = en
    Rygar: The Legendary Warrior amiga
    players = 1
    Rygar: The Legendary Warrior amiga
    developer = Seismic Minds
    Rygar: The Legendary Warrior amiga
    year = 2019
    Rygar: The Legendary Warrior amiga
    publish = 1
    Rygar: The Legendary Warrior amiga
    front_sha1 = 8a8aa3c9a0226b71c721ef9435aadd4018f79777
    Afrika Korps amiga
    developer = Impressions
    Act Out (ADF, GameBase) amiga
    languages = en
    Act Out amiga
    __long_description = Act Out is a Breakout clone. In this version, the playfield is horizontal instead of a more common vertical playfield. There is also a possiblity to make your own levels in the included level editor! You can also play default levels in 'Akkanoid', a Breakout variant which is also included on the disk.
    Balance of Power: Geopolitics in the Nuclear Age amiga
    developer = Chris Crawford
    Mad TV (WHDLoad, v1.2) amiga
    languages = de, fr
    Pool of Radiance (WHDLoad, v1.2, 0555) amiga
    amiga_model = A1200
    A-Train (WHDLoad, v1.4, 512k, 1010&1469) amiga
    parent_uuid = 0de409dc-f55d-5a74-8c11-ee8e1e5375de
    A-Train (WHDLoad, v1.4, 512k, 1010&1469) amiga
    languages = en
    Mission Andromeda (Demonware) (WHDLoad, v1.0, De) amiga
    parent_uuid = ee01251e-a8cb-5a31-9265-938f8204e80d
    Mission Andromeda (Demonware) (WHDLoad, v1.0, De) amiga
    languages = de
    Mission Andromeda (Demonware) (WHDLoad, v1.0) amiga
    parent_uuid = ee01251e-a8cb-5a31-9265-938f8204e80d
    Mission Andromeda (Demonware) (WHDLoad, v1.0) amiga
    languages = en
    James Pond: Underwater Agent amiga
    description = James Pond: Underwater Agent is a 1990 platform video game that was developed by British video game developer Millennium Interactive and published by Millennium Interactive and Electronic Arts. It was the first in the James Pond series of games.
    Harlequin amiga
    description = Harlequin grew up living in Chimerica - paradise for any inquisitive child with its vast acres of surprise. When he left it to find a more challenging and mature world, it gradually withered away, and its many inhabiting creatures turned nasty. Harlequin must return to neutralise them. He does this by firing hearts of love at them, as contact with any of them is fatal. The gameplay is platform-based, with lots of vertical ascents to be made, and features lots of bonuses and hidden sections.
    Lollypop amiga
    wikipedia_url = https://en.wikipedia.org/wiki/Lollypop_(video_game)
    Alcatraz amiga
    description = Alcatraz is a shooter game created by 221B Software Developments and published by Infogrames, released as a spiritual sequel to Infogrames' 1988 game Hostages.
    Project-X amiga
    description = Project-X is a horizontally scrolling shooter for the Amiga released in 1992, developed and published by Team17. The game resembles Konami's side-scrolling shooter games such as Gradius, Salamander and Parodius.
    Wonderland: Dream the Dream amiga
    description = Wonderland, published in 1990 by Virgin Games, is an interactive fiction game developed by Magnetic Scrolls based on Lewis Carroll's Alice in Wonderland.
    Pierre Le Chef Is ... Out to Lunch amiga
    __long_description = Pierre Le Chef is famed worldwide for his mouth-watering recipes involving the freshest ingredients. So, when the vegetables start attempting to run away from him, he has no choice but to chase after them. Out to Lunch is a platform game set across 6 countries, starting off in Switzerland and finishing in Paris. To recollect the vegetables he must first stun them, either by firing at them or jumping on them, then walk over them, in a manner similar to Fire & Ice. Unusually, the game was converted from the SNES to the Amiga, not the other way around.
    Vaxine amiga
    __long_description = In this first person driver/shooter, the player must protect a body's base cells from attack by evil infecting cells. The field of battle is a toroidal grid on which your tri-colored half-sphere base cells sit awaiting your protection. The invading cells (also tri-colored spheres) attempt to bond together into groups and destroy your bases. You destroy the infecting cells by lobbing antibodies (also tri-colored spheres) at them. Hit an infector with the right color shot and it is destroyed. The catch is that you have a limited amount of each color of ammunition. Run out of a color and the game is over. The situation is also complicated by Spitters, enemies that appear and spew out new attacking cells if you take too long to complete a level.
    Ugh! amiga
    __long_description = Ugh! is an action game where you must complete 69 levels, riding inside a pedal-powered helicopter to pick up passengers and carry them to their destinations. Each level is made of a series of platforms, with several cave entrances. Cavemen walk out of the caves and loudly announce where they want to go. You have to land your helicopter taxi next to the passenger and wait until he crawls inside (if you land on him, he'll fall into the water at the bottom of the level, although he can still be rescued) and then fly to the cave that he wants to get to. Controlling the vehicle is a bit complicated - you cannot directly fly up or down; instead, you have to keep pedalling to fly up, and cease pedalling when you want to go downwards. Bumping into a wall too hard will cause a game over and force you to restart the level. There is also a time limit for each level. To finish a level, you have to serve a number of customers.
    Thunder Boy amiga
    __long_description = In Thunder Boy the player takes the role of Julian, whose girlfriend Jane was kidnapped by the fire dragon Drago. The reason: They rebelled when Drago took over their homeland. Julian's goal is to rescue Jane. This game is a side-scrolling platformer similar to Wonder Boy. The player walks from left to right while evading the enemies. Touching those drains Julian's life energy (reaching zero results in a life loss) - but so does starving. He has to pick up fruits to avoid this happening. Initially Julian can't attack the enemies, but after a while he finds an axe. The game features 20 levels.
    Shinobi amiga
    description = Shinobi is a side-scrolling hack and slash video game produced by Sega, originally released for arcades on the Sega System 16 board in 1987. The player controls ninja Joe Musashi, to stop the Zeed terrorist organization from kidnapping students of his clan.
    Alien Fires 2199 A.D. (ADF) amiga
    model = https://archive.org/download/commodore-amiga-games-adf-a/Alien%20Fires%202199%20AD%20v1.0%20%281987%29%28Paragon%29%28US%29%28Disk%201%20of%202%29.zip/Alien%20Fires%202199%20AD%20v1.0%20%281987%29%28Paragon%29%28US%29%28Disk%201%20of%202%29.adf
    Pool of Radiance (WHDLoad, v1.2, 0555) amiga
    whdload_args = PoolOfRadiance.Slave PRELOAD NOWRITECACHE WRITEDELAY=0
    Pool of Radiance (WHDLoad, v1.2, 0555) amiga
    whdload_args =
    Operation Firestorm amiga
    publish = 1