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game should be configured, or to add relevant information regarding
the use of these configurations.
@mishRa they are disbled because these disks can just install the game to your harddrive. so for the use with the launcher & online database they are entirely useless.
@FrodeSolheim - I've tried to copy the (installed) fonts folder to the installation folder of the game. But the game want's the "Fonts:" assign as you wrote. In the mean time i've send you all five installs for "Tornado AGA"
@amigafreak68k Okay, starting the game is not necessarily a problem anyway The font might be a bit more difficult, the "HDinst" feature isn't fully developed (it can't cope with all cases). I would try to include the fonts folder with the font file (but only with the installed font, delete any other font). Perhaps that would work... (but the HDinst feature might have to assign Fonts: as well).
@FrodeSolheim - This could be a problem. After intallation of Star Trek 25th Anniversary the game starts by itself .
I've found another problem in this install. There installs a font (StarTrekTiny.font) into "Fonts:". Without this font the game doesn't start. How to fix this problem?
@amigafreak68k No, that's not a problem. I have written a program which creates a config/variant based on a zip-file, and the .uaem files are ignored (Actually, they are checked for file comments in case the install requires file comments to be present). The program isn't really ready for distribution, but if you send me the zipped folder somehow, I can create a variant from it!
Tip: Don't start the program after installing it, as running the program for the first time might create additional files (or modify existing ones). Just zip it down on the host side first before testing it
@FrodeSolheim - I want to create a HDInst config for this game. There are ".uaem" files in the resulting folder. Is this a problem for the checksum and should I delete them? I doesn't found a documentation for creating HD installs
I reset longplay_url, the video was not from the Amiga version. It isn't important to link to longplays, so if there's no Amiga version there's no need to add a link.
I have marked them as bad (and you can do the same). A future filtering system will then hide or remove these (there's not a delete system in place yet).
@nexusle: You are right, I forgot to document one thing. I have made a feature, so you can specify more than 8192 KB fast_memory. If fast_memory > 8192, then then Launcher will automatically select A1200/020 and use Zorro III fast memory instead to make that possible
I agree. These configurations have been included because the automated system cannot tell that this is a problem (it could perhaps infer it from the "HD" tag in the TOSEC name...). I was thinking that perhaps a rating system could be used to filter these out (people giving negative votes, dislikes, thumbs down, or something along those lines).
@mishRa they are disbled because these disks can just install the game to your harddrive. so for the use with the launcher & online database they are entirely useless.
Why are the IPF variants unpublished? The entries are correct.
@FrodeSolheim - I've tried to copy the (installed) fonts folder to the installation folder of the game. But the game want's the "Fonts:" assign as you wrote. In the mean time i've send you all five installs for "Tornado AGA"
@amigafreak68k Okay, starting the game is not necessarily a problem anyway The font might be a bit more difficult, the "HDinst" feature isn't fully developed (it can't cope with all cases). I would try to include the fonts folder with the font file (but only with the installed font, delete any other font). Perhaps that would work... (but the HDinst feature might have to assign Fonts: as well).
@FrodeSolheim - This could be a problem. After intallation of Star Trek 25th Anniversary the game starts by itself . I've found another problem in this install. There installs a font (StarTrekTiny.font) into "Fonts:". Without this font the game doesn't start. How to fix this problem?
@amigafreak68k No, that's not a problem. I have written a program which creates a config/variant based on a zip-file, and the .uaem files are ignored (Actually, they are checked for file comments in case the install requires file comments to be present). The program isn't really ready for distribution, but if you send me the zipped folder somehow, I can create a variant from it!
Tip: Don't start the program after installing it, as running the program for the first time might create additional files (or modify existing ones). Just zip it down on the host side first before testing it
@FrodeSolheim - I want to create a HDInst config for this game. There are ".uaem" files in the resulting folder. Is this a problem for the checksum and should I delete them? I doesn't found a documentation for creating HD installs
I reset longplay_url, the video was not from the Amiga version. It isn't important to link to longplays, so if there's no Amiga version there's no need to add a link.
I have marked them as bad (and you can do the same). A future filtering system will then hide or remove these (there's not a delete system in place yet).
Adjusted contrast of cover image
Yes, I agree that this should be considered copy protection.
@nexusle: You are right, I forgot to document one thing. I have made a feature, so you can specify more than 8192 KB fast_memory. If fast_memory > 8192, then then Launcher will automatically select A1200/020 and use Zorro III fast memory instead to make that possible
WHDLoad-versions will be added in not long, btw!
I agree. These configurations have been included because the automated system cannot tell that this is a problem (it could perhaps infer it from the "HD" tag in the TOSEC name...). I was thinking that perhaps a rating system could be used to filter these out (people giving negative votes, dislikes, thumbs down, or something along those lines).