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Mega Typhoon Amiga

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        Mega Typhoon

        developer
        Nordlicht
        Retro-Nerd
        front_sha1 TCD
        game_name
        Mega Typhoon
        [Importer]
        hol_url [Importer]
        languages
        en
        TCD
        lemon_url Retro-Nerd
        longplay_url lomdav
        mobygames_url Retro-Nerd
        platform
        Amiga
        [Importer]
        players
        1
        lomdav
        publish
        1
        [Janitor]
        publisher
        Nordlicht
        Retro-Nerd
        screen1_sha1 Enzo
        screen2_sha1 Enzo
        screen3_sha1 Enzo
        screen4_sha1 Enzo
        screen5_sha1 Enzo
        tags thevoice
        title_sha1 Enzo
        year
        1996
        Retro-Nerd
        _type
        1
        [Janitor]
        __custom_cover
        Released on a PD/Licenceware label, so there was never was a real cover.
        TCD
        __link_name
        mega-typhoon
        FrodeSolheim
        __long_description
        You start your mission with a lone starfighter with some very puny lasers. At this stage it's still got a very handy set of lasers with which you can take out just about anything moving, but you'll have to set your joystick to auto-fire. While Mega Typhoon is a typical vertical shoot-em-up, you can move a little to the left and right while picking up some useful extra laser power ups, missiles, homing missiles, side-shots and extra lives. You can also press the space bar which activates a smart bomb weapon that effectively wipes out any opposing enemy ships in the vicinity. Once you've got to grips with what's going on, it's on to the next world. The game is fast, and the action is as frenetic as anything you've seen on the Amiga in a long while... but the in-game graphics are pretty basic and colourless. The sound is sadly lacking with only a few effects for explosions and lasers and a racey-but-unobtrusive soundtrack at the beginning. Mega Typhoon is a playable game, it's just that I've seen the Amiga do better with Hybris, Battle Squadron, Swiv or Xenon 2. It is an average game that hasn't really much to offer the already saturated shoot-em-up genre. Which is a shame because we all know that the Amiga can do so much better than this.
        levellord
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