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Dynasty Wars Amiga

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        Dynasty Wars

        developer
        Tiertex
        Retro-Nerd
        front_sha1 jyanncorp
        game_name
        Dynasty Wars
        [Importer]
        hol_url [Importer]
        lemon_url Retro-Nerd
        mobygames_url Retro-Nerd
        platform
        Amiga
        [Importer]
        players
        1 - 2 (2)
        snoopy
        publish
        1
        [Janitor]
        publisher
        U.S. Gold / Capcom
        Retro-Nerd
        screen1_sha1 Enzo
        screen2_sha1 Enzo
        screen3_sha1 Enzo
        screen4_sha1 Enzo
        screen5_sha1 Enzo
        tags thevoice
        thelegacy_url Retro-Nerd
        title_sha1 Enzo
        wikipedia_url Retro-Nerd
        year
        1990
        Retro-Nerd
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __link_name
        dynasty-wars
        FrodeSolheim
        __long_description
        Originating in the arcades, Dynasty Wars is a beat-em-up set during the Three Kingdoms Era of the Chinese history, and is, more specifically, based on the Tenchi o Kurau manga adaptation of the story. The player adopts the identity of an ancient Chinese warrior, and riding on horseback has to eliminate all his opponents, mostly infantry and archers. The game uses a lateral scroll and the player can move in all four directions. A novelty is the attack system: when pressing fire the energy of the attack will load up as the warrior moves his weapon up and backwards, in order to gain momentum. The more the player can keep fire pressed, the more powerful the attack will be. In addition, so-called "tactics" can be used at specific moments; these are powerful area attacks that deplete the protagonist's HP in process and range from summoning an ambush partner and causing rocks slide down slopes. Stages typically culminate in boss battles. Along the way, various power-ups can be collected. Besides treasure that increases the player's score, and food packs that heal the protagonist, there are also yellow and blue orbs, which represent the game's light RPG elements: yellow orbs count as experience points and increase the character's vitality after a stage is over, and blue orbs increase the power of his weapon.
        spinmaster