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ofcourse it show the disabled slowmwm in the memory section. and ofcourse i forgot to look there
im off to the corner .....
Posted by
FrodeSolheim at
2016-02-28 22:09:53 (Updated 2016-02-28 22:20:25):
@thevoice Re. ADF, cr HZ, t +5 SR - Valhalla, I only get 512 KB Chip memory in FS-UAE with this one... Btw, the model selection might say 512 KB Chip/512 KB Slow because that's the base model, but the slow memory is overriden to 0 on the memory tab. But, I think I should have FS-UAE Launcher detect this configuration and change to the A500/512K base model when loading the variant from the database (EDIT: implemented for the next development version).
this variant requires slowmem 0 which is set already. but for some reason in the launcher it defaults to 512kb chip and 512k kb "fast"
actually it should show only 512kb chip no ?
The [cr HZ] variant has no fast_memory set. It has slow_memory set, but that isn't the problem here. The [cr HZ] works fine with slow_memory set, but it needs 1 MB of chip_memory. Amiga model will be set to A600 for the two variants.
ofcourse it show the disabled slowmwm in the memory section. and ofcourse i forgot to look there
im off to the corner .....
@thevoice Re. ADF, cr HZ, t +5 SR - Valhalla, I only get 512 KB Chip memory in FS-UAE with this one... Btw, the model selection might say 512 KB Chip/512 KB Slow because that's the base model, but the slow memory is overriden to 0 on the memory tab. But, I think I should have FS-UAE Launcher detect this configuration and change to the A500/512K base model when loading the variant from the database (EDIT: implemented for the next development version).
ADF, cr HZ, t +5 SR - Valhalla
this variant requires slowmem 0 which is set already. but for some reason in the launcher it defaults to 512kb chip and 512k kb "fast" actually it should show only 512kb chip no ?
also this is another case where the trainer is not accessible since its on the bootable disk 2. while the game starts with the intro at disk 1
Okay, I was just lucky to get to the title screen slow_memory = 0 it is then
The [cr HZ] variant has no fast_memory set. It has slow_memory set, but that isn't the problem here. The [cr HZ] works fine with slow_memory set, but it needs 1 MB of chip_memory. Amiga model will be set to A600 for the two variants.
+5 skidrow trainer aswell. dang picked fastmem instead slowmem = 0
horizon variant requires to have no fastmem otherwise it gurus out with c017blabla guru
The game asks for disk 2 in the first drive, and optionally disk 3 in the second drive, so floppy_drive_count is set to 2.