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developer | Twilight |
FrodeSolheim |
front_sha1 | b0d05aae0004724ff86269ae2c3c9a7409292f79 2462x3201 |
CPCMaster |
game_name | Darkman |
CPCMaster |
languages | en |
CPCMaster |
mobygames_url | FrodeSolheim | |
platform | spectrum |
CPCMaster |
players | 1 |
CPCMaster |
publish | 1 |
FrodeSolheim |
publisher | Ocean Software |
FrodeSolheim |
screen1_sha1 | CPCMaster | |
screen2_sha1 | CPCMaster | |
screen3_sha1 | CPCMaster | |
screen4_sha1 | CPCMaster | |
screen5_sha1 | CPCMaster | |
spectrum_port_1_kempston_button_start | key_2 |
FrodeSolheim |
spectrum_port_1_kempston_start | FrodeSolheim | |
spectrum_port_1_type | kempston |
FrodeSolheim |
spectrum_port_2_type | none |
FrodeSolheim |
tags | FrodeSolheim | |
title_sha1 | FrodeSolheim | |
viewport | 0 0 352 296 = 48 48 256 192 |
FrodeSolheim |
wikipedia_url | CPCMaster | |
wos_url | [Importer] | |
year | 1991 |
CPCMaster |
_type | 1 |
[Janitor] |
__back_sha1 | 260f82f81ad65e25257aa273c6ab6f35a2598911 2464x3144 |
CPCMaster |
__link_name | darkman |
FrodeSolheim |
__long_description | >Peyton Westlake was left for dead... DRAKMAN now lives. Now you take on
>the role of Darkman - master the technology of his disguising system -
>enter the gang of mobster Robert G. Durant and conquer them from within.
>Live through all the high spots of the movie - the breathtaking
>helicopter flight sequence - the skyscraper shoot-out - dice with death
>as you are plunged, swinging into the heaving freeway traffic. DARKMAN
>lives... but not for long?!
> -- <cite>Game Box</cite>
***Darkman*** was developed by Twilight and published by Ocean Software
in 1991. It was released for the ZX Spectrum, NES, Amstrad CPC and
Commodore 64. It was also ported to the Game Boy and Atari ST. The
game's plot is loosely based on the film of the same name.
In this side-scrolling platformer, the player controls Darkman, a
superhero who can jump, kick and punch, as well as swing from a rope
during action sequences between levels. In each level, Darkman
disguises himself as the boss of the level, whom he must defeat before
the time limit elapses. Tying into the plot of the film, Darkman
wears masks of various gangsters who are responsible for his
disfigurement, but his disguise dissolves after being exposed to
sunlight for too long. The character changes into a different member
of the evil gang in each level, taking on their attack moves as well
as their face.
In-between levels, Darkman must photograph his quarry before he can
make a mask of them. These scenes involve moving the cursor to take a
picture of the gangster. The better the photo accuracy, the more time
Darkman is granted to complete the subsequent level. The final level
is the most faithful to the film, and takes place on a skyscraper
under construction. After the player defeats their mirror image five
times and wipes out the mob cartel that scarred Darkman, the final
boss is inexplicably a clone of Darkman himself.
The Spectrum version was well received critically, with CRASH magazine
awarding 82%, Your Sinclair gave 85% and Sinclair User 78%.
Source:[Wikipedia](http://en.wikipedia.org/wiki/Darkman_(video_game)) |
CPCMaster |
file_list | [{"name": "Darkman (1991)(Erbe Software).Z80", "sha1": "02ab533c42318b8e936a05271d61004edcb1d4fd", "size": 87001}] |
[Importer] |
model | spectrum128 |
FrodeSolheim |
parent_uuid | c78c1c93-8a92-4921-87a2-15b31fe45a7a |
[Importer] |
platform | spectrum spectrum |
[Importer] |
publish | 0 1 |
FrodeSolheim |
variant_name | Z80 |
[Importer] |
zxs_model | 128 |
FrodeSolheim |
_type | 2 |
[Janitor] |
__imported | 2014-05-18 |
CPCMaster |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
download_page | [Importer] | |
file_list | [{"name": "Darkman (1991)(Ocean)(128K).tap", "sha1": "f2dfc624751f699b0f5d3b91d95a1ced42081479", "size": 181471}] |
[Importer] |
parent_uuid | c78c1c93-8a92-4921-87a2-15b31fe45a7a |
[Importer] |
platform | spectrum spectrum |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
tag_wos | 2017-11-22 |
[Importer] |
variant_name | TAP, 128K |
[Importer] |
x_name | Darkman (zxs, TOSEC, TAP, 1991, Ocean, 128K) |
[Importer] |
zxs_model | 128 |
FrodeSolheim |
_type | 2 |
[Importer] |
__tosec_dat | Sinclair ZX Spectrum - Games - [TAP] (TOSEC-v2018-09-13_CM).dat |
[Importer] |
__wos_file | games/d/Darkman.tap.zip |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Darkman (1991)(Erbe Software).tzx", "sha1": "a7185f372a2a81e55591fa3264d7d1f7cca9bc51", "size": 182735}] |
[Importer] |
parent_uuid | c78c1c93-8a92-4921-87a2-15b31fe45a7a |
[Importer] |
platform | spectrum spectrum |
[Importer] |
publish | 0 1 |
FrodeSolheim |
variant_name | TZX |
[Importer] |
zxs_model | 128 |
FrodeSolheim |
_type | 2 |
[Janitor] |
__imported | 2014-05-18 |
CPCMaster |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
download_page | [Importer] | |
file_list | [{"name": "Darkman (1991)(Erbe)(128K)(ES)(en)(Side A)[re-release].tzx", "sha1": "98b60d026a40627c45abc1d69c3cd8d646ebf0d3", "size": 104777}, {"name": "Darkman (1991)(Erbe)(128K)(ES)(en)(Side B)[re-release].tzx", "sha1": "3f2e2966cc745fc7c9901b9c96d293d4f005a02e", "size": 78502}] |
[Importer] |
parent_uuid | c78c1c93-8a92-4921-87a2-15b31fe45a7a |
[Importer] |
platform | spectrum spectrum |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
tag_wos | 2017-11-22 |
[Importer] |
variant_name | TZX, 128K, ES, en, re-release |
[Importer] |
x_name | Darkman (zxs, TOSEC, TZX, 1991, Erbe, 128K, ES, en, re-release) |
[Importer] |
zxs_model | 128 |
FrodeSolheim |
_type | 2 |
[Importer] |
__tosec_dat | Sinclair ZX Spectrum - Games - [TZX] (TOSEC-v2018-03-24_CM).dat |
[Importer] |
__wos_file | games/d/Darkman(ErbeSoftwareS.A.).tzx.zip |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
download_page | [Importer] | |
file_list | [{"name": "Darkman (1991)(Ocean)(128K)(Side A)[SpeedLock 4].tzx", "sha1": "3539ab6523c288452f188367ca235bc0b1eebb6c", "size": 104177}, {"name": "Darkman (1991)(Ocean)(128K)(Side B).tzx", "sha1": "9ae326318a19c01b647da188567201e672ab6bc8", "size": 78595}] |
[Importer] |
parent_uuid | c78c1c93-8a92-4921-87a2-15b31fe45a7a |
[Importer] |
platform | spectrum spectrum |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
tag_wos | 2017-11-22 |
[Importer] |
variant_name | TZX, 128K, SpeedLock 4 |
[Importer] |
x_name | Darkman (zxs, TOSEC, TZX, 1991, Ocean, 128K, SpeedLock 4) |
[Importer] |
zxs_model | 128 |
FrodeSolheim |
_type | 2 |
[Importer] |
__tosec_dat | Sinclair ZX Spectrum - Games - [TZX] (TOSEC-v2018-03-24_CM).dat |
[Importer] |
__wos_file | games/d/Darkman.tzx.zip |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
download_page | [Importer] | |
file_list | [{"name": "Darkman (1991)(Hit Squad, The)(128K)[SpeedLock 7][re-release].tzx", "sha1": "c9d39064c3cc5a223ae23b2c24f89ae01db96a5e", "size": 103685}] |
[Importer] |
parent_uuid | c78c1c93-8a92-4921-87a2-15b31fe45a7a |
[Importer] |
platform | spectrum spectrum |
[Importer] |
tag_tosec | 2018-12-27 |
[Importer] |
tag_wos | 2017-11-22 |
[Importer] |
variant_name | TZX, 128K, SpeedLock 7, re-release |
[Importer] |
x_name | Darkman (zxs, TOSEC, TZX, 1991, The Hit Squad, 128K, SpeedLock 7, re-release) |
[Importer] |
zxs_model | 128 |
FrodeSolheim |
_type | 2 |
[Importer] |
__tosec_dat | Sinclair ZX Spectrum - Games - [TZX] (TOSEC-v2018-03-24_CM).dat |
[Importer] |
__wos_file | games/d/Darkman(TheHitSquad).tzx.zip |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):