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Vortex Super Nintendo

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        Vortex

        description
        An experimental shape-shifting robot is humanity's last defense in this Super FX Chip-enhanced SNES mech shooter.
        jyanncorp
        developer
        Argonaut Software
        thevoice
        front_sha1 jyanncorp
        game_name
        Vortex
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        snes
        [Importer]
        players
        1
        thevoice
        publish
        1
        FrodeSolheim
        publisher
        Electro Brain
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags [Janitor]
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1994
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __link_name
        vortex
        FrodeSolheim
        __long_description
        Vortex is a third-person mech shooter originally released for the SNES in 1994. It was one of a handful of games to use the Super FX Chip developed by Argonaut Games, which are also Vortex's developers. This chip allowed for more sophisticated polygonal graphics, which Vortex uses for its central shapeshifting mech protagonist and the various enemies and other obstacles in each mission. The game puts the player in the cockpit of a giant robot who can shapeshift. Relatively unique for a console game at the time the gameplay was mostly in 3D with the main character able to move around planets in any direction they saw fit. The main gimmick for the game was that the mech could transform into other vehicles, all of which had different strengths and weaknesses, such as improved speed with higher fuel consumption. Each transformation requires a different button combination, which the player is forced to memorize.
        jyanncorp