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Ultima: The False Prophet Super Nintendo

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    940e588a-8466-4e92-9f7d-4a7c0598ba1b

    Ultima: The False Prophet

    description
    Ultima VI is the final entry in the Age of Enlightenment. Its icon- and text-based interface was new to computer RPGs at the time.
    jyanncorp
    developer
    ORIGIN Systems
    thevoice
    front_sha1 jyanncorp
    game_name
    Ultima: The False Prophet
    FrodeSolheim
    game_name_alt
    Ultima VI: The False Prophet
    FrodeSolheim
    game_name_jp
    Ultima VI: Itsuwari no Yogensha
    thevoice
    giantbomb_url jyanncorp
    longplay_url jyanncorp
    mobygames_url thevoice
    platform
    snes
    [Importer]
    players
    1
    thevoice
    publish
    1
    FrodeSolheim
    publisher
    FCI / Pony Canyon
    thevoice
    screen1_sha1 thevoice
    screen2_sha1 thevoice
    screen3_sha1 thevoice
    screen4_sha1 thevoice
    screen5_sha1 thevoice
    tags thevoice
    title_sha1 thevoice
    wikipedia_url thevoice
    year
    1993
    thevoice
    _type
    1
    [Janitor]
    __back_sha1 jyanncorp
    __link_name
    ultima-the-false-prophet
    FrodeSolheim
    __long_description
    Several years after having restored Lord British to his rightful position as the monarch of Britannia, the Avatar is captured by demon-like creatures and placed on a sacrificial altar. His friends Iolo, Shamino and Dupre appear just in time to save him. In the Britannia castle, the Avatar learns that his abductors were gargoyles, a race of enigmatic creatures who have recently invaded Britannia and occupied the shrines of Virtue. As the Avatar embarks on a quest to liberate Britannia, he begins to gain insight into the gargoyles' true motives, and realizes that it is his duty to achieve peace and understanding between the two races. Ultima VI is notable for having a fully continuous world. There is no "world map" in the game; all the locations are seamlessly connected to each other, turning the game world into an open environment. Compared to the previous installments in the series, the game focuses more on quests and exploration rather than on combat. The latter no longer involves separate screens; battles occur during exploration, without any transitions. The turn-based system from the previous games has been preserved. The interface has been re-designed, the original key-bound commands co-existing with selectable command icons and mouse-based interaction. The game world is more detailed than in the previous games, with a large number of various objects that can be manipulated or added to the inventory. Conversations are more extended, with a wider selection of topics, including many personal ones unique to specific characters. The player is also able to conduct extensive conversations with the Avatar's companions, as well as split the party and control the characters separately. Some important topics may be highlighted during text display, to facilitate further dialogue, which requires the player to type the desired conversation topics. Like in the predecessors, the player is free to explore the game world from the beginning of the game, and visit locations in any order. Following the main quest and obtaining specific items and information is necessary to complete the story; however, the player can also opt to bypass a large part of it by using previous knowledge of the game or outside help. The FM Towns version has full voice acting for all the conversations, in English and in Japanese.
    jyanncorp
    47277d31-df33-5308-8db3-025c1f50df48

    SFC, USA

    file_list
    [{"name": "Ultima - The False Prophet (USA).sfc", "sha1": "3ba23e4cff05e72b1a6a9719ac7a2e5cc1a0e60a", "size": 1048576}]
    [Importer]
    languages
    en
    thevoice
    parent_uuid
    940e588a-8466-4e92-9f7d-4a7c0598ba1b
    [Importer]
    platform
    snes snes
    [Importer]
    tag_nointro
    2021-05-17
    [Importer]
    variant_name
    SFC, USA
    [Importer]
    x_name
    Ultima - The False Prophet, SFC, USA, No-Intro
    [Importer]
    _type
    2
    [Janitor]

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    232f39b0-e230-4ef4-b74f-c09e1a360337

    Ultima VI - Itsuwari no Yogensha

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    Merged
    [System]
    game_name
    Ultima VI - Itsuwari no Yogensha Ultima: The False Prophet
    [Importer]
    languages
    ja
    thevoice
    parent_uuid
    940e588a-8466-4e92-9f7d-4a7c0598ba1b
    thevoice
    platform
    snes snes
    [Importer]
    publish
    0 1
    [Importer]
    _type
    16
    [System]

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    bc007787-9381-59f7-9f71-f660735fd3ae

    SFC, Japan

    file_list
    [{"name": "Ultima VI - Itsuwari no Yogensha (Japan).sfc", "sha1": "52f027ead9e35e5eb72dff007cbf73bd3e005aff", "size": 1048576}]
    [Importer]
    front_sha1 jyanncorp
    languages
    ja
    thevoice
    parent_uuid
    940e588a-8466-4e92-9f7d-4a7c0598ba1b
    thevoice
    platform
    snes snes
    [Importer]
    tag_nointro
    2021-05-17
    [Importer]
    title_sha1 jyanncorp
    variant_name
    SFC, Japan
    [Importer]
    x_name
    Ultima VI - Itsuwari no Yogensha, SFC, Japan, No-Intro
    [Importer]
    _type
    2
    [Janitor]
    __back_sha1 jyanncorp

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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    36e8a11e-a156-5042-adf2-bdf772c22824

    SFC, USA, Beta

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    Beta
    [Importer]
    file_list
    [{"name": "Ultima - The False Prophet (USA) (Beta).sfc", "sha1": "b66aaa8edc196851b83febed235adc7a9200190d", "size": 1048576}]
    [Importer]
    languages
    en
    jyanncorp
    parent_uuid
    940e588a-8466-4e92-9f7d-4a7c0598ba1b
    [Importer]
    platform
    snes snes
    [Importer]
    publish
    0 1
    [Importer]
    tag_nointro
    2021-05-17
    [Importer]
    variant_name
    SFC, USA, Beta
    [Importer]
    x_name
    Ultima - The False Prophet, SFC, USA, Beta, No-Intro
    [Importer]
    _type
    2
    [Janitor]
    __disable
    1
    [Importer]

    Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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