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Super Mario World 2: Yoshi's Island Super Nintendo

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      91a4961a-a44d-4921-a1c1-9fd8f6942a81

      Super Mario World 2: Yoshi's Island

      banner_sha1 spinmaster
      description
      A spin-off of the Super Mario platforming series, Yoshi's Island puts players in control of a tribe of Yoshies as they guide the infant Mario past the forces of the evil Kamek.
      jyanncorp
      developer
      Nintendo
      FrodeSolheim
      front_sha1 jyanncorp
      game_name
      Super Mario World 2: Yoshi's Island
      FrodeSolheim
      game_name_jp
      Super Mario - Yossy Island
      thevoice
      game_subtitle
      Yoshi's Island
      FrodeSolheim
      giantbomb_url jyanncorp
      longplay_url thevoice
      mobygames_url JohnDoe
      platform
      snes
      [Importer]
      players
      1
      FrodeSolheim
      publish
      1
      FrodeSolheim
      publisher
      Nintendo
      FrodeSolheim
      screen1_sha1 FrodeSolheim
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags [Janitor]
      title_sha1 FrodeSolheim
      wikipedia_url thevoice
      year
      1995
      FrodeSolheim
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __link_name
      super-mario-world-2-yoshis-island
      FrodeSolheim
      __long_description
      The events of Yoshi's Island take place in the past. Mario was one of two twin brothers whom the evil Magikoopa Kamek tried to kidnap. Kamek kidnapped one of the brothers, but the second, Mario, fell down on Yoshi's island, where Yoshis live. The Yoshis decided to carry baby Mario and to bring him to his parents. But Kamek has sent troops and hordes of monsters to stop the Yoshis and to kidnap Mario. In the game, players control the differently colored Yoshis most of the time. Mario is a helpless baby unless a star that makes him invincible is collected. As a Yoshi, players can swallow enemies to make eggs; these eggs are used for attacking other enemies and activating switches. Yoshi can do a flutter jump to clear large gaps that a regular jump can't. Players can also pound the ground for attacks and also flipping certain switches. Additionally, Yoshis can transform into vehicles, such as a helicopter, submarine, or a train. If Mario is dismounted from a Yoshi, a countdown will start, and Yoshi must catch the baby before Kamek's servants kidnap it. When Mario is invincible, he doesn't ride on Yoshi and is immune to attack. While invincible, Mario can run up certain walls.
      jyanncorp