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Super Bases Loaded 3: License to Steal Super Nintendo

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      1a816e9b-d70c-4b3c-a3f0-f9d1bcb5039b

      Super Bases Loaded 3: License to Steal

      description
      Jaleco's Bases Loaded series continues on the SNES in Super Bases Loaded 3.
      jyanncorp
      developer
      Tose
      thevoice
      front_sha1 jyanncorp
      game_name
      Super Bases Loaded 3: License to Steal
      FrodeSolheim
      game_name_jp
      Super Moero!! Pro Yakyuu
      thevoice
      giantbomb_url jyanncorp
      longplay_url thevoice
      mobygames_url thevoice
      platform
      snes
      [Importer]
      players
      1 - 2 (2)
      thevoice
      publish
      1
      FrodeSolheim
      publisher
      Jaleco
      thevoice
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags [Janitor]
      title_sha1 thevoice
      wikipedia_url thevoice
      year
      1995
      thevoice
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __link_name
      super-bases-loaded-3-license-to-steal
      FrodeSolheim
      __long_description
      Super Bases Loaded 3: License to Steal (JP: Super Moero!! Pro Yakyuu) is the third game in Jaleco's Bases Loaded series to be released on the Super Nintendo. It uses the MLBPA license and so all of the athletes are actual baseball players active in 1994. However, it doesn't have the MLB license required for team names, and so the teams are simply referred to by their home town/city/state. The game also uses three fictitious stadiums that player can select. As with previous Bases Loaded games, the pitching/batting is viewed from an uncommon isometric perspective rather than the "behind the batter" view that was standard at the time. Bases Loaded would see one more sequel before the franchise went defunct: Bases Loaded '96: Double Header for PlayStation and Saturn.
      jyanncorp
      cc857bd5-44f5-57a5-872a-2b05cec1c15d

      SFC, USA

      file_list
      [{"name": "Super Bases Loaded 3 - License to Steal (USA).sfc", "sha1": "88c063421a2c97af4f8b744981704053e075efc7", "size": 2097152}]
      [Importer]
      languages
      en
      thevoice
      parent_uuid
      1a816e9b-d70c-4b3c-a3f0-f9d1bcb5039b
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2020-09-23
      [Importer]
      variant_name
      SFC, USA
      [Importer]
      x_name
      Super Bases Loaded 3 - License to Steal, SFC, USA, No-Intro
      [Importer]
      _type
      2
      [Janitor]

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      253e6b2b-5245-473e-a90c-00233cc88176

      Super Moero!! Pro Yakyuu

      disable
      Merged
      [System]
      game_name
      Super Moero!! Pro Yakyuu Super Bases Loaded 3: License to Steal
      [Importer]
      languages
      ja
      thevoice
      parent_uuid
      1a816e9b-d70c-4b3c-a3f0-f9d1bcb5039b
      thevoice
      platform
      snes snes
      [Importer]
      publish
      0 1
      [Importer]
      _type
      16
      [System]

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      14165c3e-f9fe-5614-8b18-41348526afc8

      SFC, Japan

      file_list
      [{"name": "Super Moero!! Pro Yakyuu (Japan).sfc", "sha1": "66161ba909b204225f2000829079fd7c231de80f", "size": 1572864}]
      [Importer]
      front_sha1 thevoice
      languages
      ja
      thevoice
      parent_uuid
      1a816e9b-d70c-4b3c-a3f0-f9d1bcb5039b
      thevoice
      platform
      snes snes
      [Importer]
      tag_nointro
      2020-09-23
      [Importer]
      variant_name
      SFC, Japan
      [Importer]
      x_name
      Super Moero!! Pro Yakyuu, SFC, Japan, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      __back image
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