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Star Trek: The Next Generation - Future's Past Super Nintendo

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      3ff53ad5-8d10-49f3-9669-578b040f087e

      Star Trek: The Next Generation - Future's Past

      description
      A Star Trek game for the SNES that is a virtual facsimile of the Sega Genesis game, "Star Trek: The Next Generation: Echoes of the Past", but with a variety of inexplicable changes that render it so obscenely difficult as to be unplayable.
      jyanncorp
      developer
      Spectrum Holobyte
      thevoice
      front_sha1 jyanncorp
      game_name
      Star Trek: The Next Generation - Future's Past
      FrodeSolheim
      game_name_jp
      Shin Star Trek: Ooi naru Isan IFD no Nazo o Oe
      FrodeSolheim
      giantbomb_url jyanncorp
      mobygames_url jyanncorp
      platform
      snes
      [Importer]
      players
      1
      thevoice
      publish
      1
      FrodeSolheim
      publisher
      Spectrum Holobyte
      thevoice
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags jyanncorp
      title_sha1 thevoice
      wikipedia_url thevoice
      year
      1994
      thevoice
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __link_name
      star-trek-the-next-generation-futures-past
      FrodeSolheim
      __long_description
      The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives. Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships. From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication: Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it). Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way. Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you. While the SNES and Genesis versions are essentially the same game, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.
      jyanncorp
      cfead0e2-2e77-5e6c-a13b-4a506a56795a

      SFC, USA

      file_list
      [{"name": "Star Trek - The Next Generation - Future's Past (USA).sfc", "sha1": "40c4357ccb9e32d99d74f405d81f6965a45cb381", "size": 2097152}]
      [Importer]
      languages
      en
      thevoice
      parent_uuid
      3ff53ad5-8d10-49f3-9669-578b040f087e
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, USA
      [Importer]
      x_name
      Star Trek - The Next Generation - Future's Past, SFC, USA, No-Intro
      [Importer]
      _type
      2
      [Janitor]

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      594ee491-dd4a-4a19-8399-3e16174efe5b

      Shin Star Trek - Ooinaru Isan IFD no Nazo o Oe

      disable
      Merged
      [System]
      game_name
      Shin Star Trek - Ooinaru Isan IFD no Nazo o Oe Star Trek: The Next Generation - Future's Past
      [Importer]
      languages
      ja
      thevoice
      parent_uuid
      3ff53ad5-8d10-49f3-9669-578b040f087e
      FrodeSolheim
      platform
      snes snes
      [Importer]
      publish
      0 1
      [Importer]
      _type
      16
      [System]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      fd3553f8-bde8-592e-811c-ce3a564e46db

      SFC, Europe

      file_list
      [{"name": "Star Trek - The Next Generation - Future's Past (Europe).sfc", "sha1": "4a08586b5f2899bbaec2812df4302347bfba5202", "size": 2097152}]
      [Importer]
      front_sha1 jyanncorp
      languages
      en
      thevoice
      parent_uuid
      3ff53ad5-8d10-49f3-9669-578b040f087e
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Europe
      [Importer]
      x_name
      Star Trek - The Next Generation - Future's Past, SFC, Europe, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      6d76a296-f063-5e8d-993a-e369259c6918

      SFC, Japan

      file_list
      [{"name": "Shin Star Trek - Ooinaru Isan IFD no Nazo o Oe (Japan).sfc", "sha1": "203d6085fe0d7510eab5fb8205cbe3e559d77491", "size": 2621440}]
      [Importer]
      front_sha1 jyanncorp
      languages
      ja
      thevoice
      parent_uuid
      3ff53ad5-8d10-49f3-9669-578b040f087e
      [System]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      title_sha1 thevoice
      variant_name
      SFC, Japan
      [Importer]
      x_name
      Shin Star Trek - Ooinaru Isan IFD no Nazo o Oe, SFC, Japan, No-Intro
      [Importer]
      _type
      2
      [Janitor]
      __back_sha1 jyanncorp
      __original_parent_uuid
      594ee491-dd4a-4a19-8399-3e16174efe5b
      [System]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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