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description | Space Ace must save his girlfriend, Kimberly from the evil alien, Borf in this follow up to Dragon's Lair. |
jyanncorp |
developer | Oxford Digital Enterprises |
thevoice |
front_sha1 | 3f5c838884d53454da13b4c8d1ac92663093e136 2100x1532 |
jyanncorp |
game_name | Space Ace |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | snes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | Absolute Entertainment |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1994 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 413c8ad2b9db710732f25aa7de3d911b394642bf 2100x1532 |
jyanncorp |
__link_name | space-ace |
FrodeSolheim |
__long_description | Borf has kidnapped Dexter's girlfriend Kimberly and is threatening to turn earth's population into babies using his "Infanto Ray". Naturally, Dexter cannot let this happen and sets out to stop Borf and rescue Kimberly.
While following the same story as the Laserdisc conversions, the SNES version of Space Ace obviously lacks the long video sequences of the original, and also features different gameplay.
Instead of only pushing the right button at the right moment, the player has complete control over Dexter. Most of the time, he will be busy jumping over chasms and dodging alien attacks, but occasionally, an 'energize'-symbol will appear which, by pressing the correct button in time, will temporarily transform Dexter into his stronger alter ego and enable him to shoot at his enemies.
Once he boards his space ship, Dexter has to find his way out of a labyrinthine seen from a top-down perspective, destroying obstacles with the ship's laser and avoiding collisions.
In order to retain the atmosphere of the original, the SNES version features a large number of (short) death animations and the platformer levels always follow the exact same sequence, which results in a trial&error-style gameplay somewhat similar to the original. |
jyanncorp |
file_list | [{"name": "Space Ace (USA).sfc", "sha1": "2209e636b0ae9bba7b1a915e4a549c0a5c12e3dd", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | c7f1ce5f-3f91-4a3e-9b88-23383f645d32 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA |
[Importer] |
x_name | Space Ace, SFC, USA, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Space Ace (Europe).sfc", "sha1": "ebb1f74b3eb3c4ee2cbf773513f42aa779198802", "size": 1048576}] |
[Importer] |
front_sha1 | 6bc7f574a239d27a4cb4cf774ad8b0095ae107f7 2103x1477 3f5c838884d53454da13b4c8d1ac92663093e136 2100x1532 |
jyanncorp |
languages | en |
thevoice |
parent_uuid | c7f1ce5f-3f91-4a3e-9b88-23383f645d32 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Europe |
[Importer] |
x_name | Space Ace, SFC, Europe, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Space Ace (Japan) (En).sfc", "sha1": "2e864a78354e67f432303764ef7cb643c626535d", "size": 1048576}] |
[Importer] |
front_sha1 | 85dcb28c5f6d7789c07ba11dd4a69a6699c5ce1e 1075x589 3f5c838884d53454da13b4c8d1ac92663093e136 2100x1532 |
jyanncorp |
languages | en |
thevoice |
parent_uuid | c7f1ce5f-3f91-4a3e-9b88-23383f645d32 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Japan |
[Importer] |
x_name | Space Ace, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Beta |
[Importer] |
file_list | [{"name": "Space Ace (USA) (Beta).sfc", "sha1": "0271542912d7818312c66ced7791f03891e5527c", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | c7f1ce5f-3f91-4a3e-9b88-23383f645d32 |
[Importer] |
platform | snes snes |
[Importer] |
publish | 0 1 |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA, Beta |
[Importer] |
x_name | Space Ace, SFC, USA, Beta, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__disable | 1 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):