Navigation:

Radical Psycho Machine Racing Super Nintendo

front image
Score: N/A
Publisher:Interplay
Year:1992
Languages:English, Japanese
Developer:Silicon & Synapse
Players:1 -2 (2 simultaneous)

A Silicon & Synapse-developed action-racing game. As the precursor to Rock 'N Roll Racing, players can attack other racers to stall their advance, and earn money to buy and modify their cars.

__back image

RPM: Radical Psycho Machine Racing is an isometric racing game from Silicon & Synapse, currently known as Blizzard Entertainment. RPM puts players in customizable cars that drive around isometric tracks. By using the D-pad to incrementally change the car's heading, the player can maneuver around corners and avoid opponents and obstacles on the track. Too many collisions causes the player's car to explode, which takes them out of the race for a few seconds before they can respawn.

The game was based on the earlier EA racing title Racing Destruction Set. A planned sequel, RPM II, would eventually become Rock 'n Roll Racing and focus more on the combat elements, as well as adding a sci-fi presentation and SNES renditions of famous rock music.