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description | An action/puzzle game originally developed by Taito Corporation for their F2 arcade system hardware. The player rotates a maze around a free-falling ball with the goal of guiding the ball out of the maze within a set time limit. |
jyanncorp |
developer | Taito |
thevoice |
front_sha1 | d724079b6e6a59557115e037140d134176bdb703 2100x1534 |
jyanncorp |
game_name | On the Ball |
[Importer] |
game_name_jp | Cameltry |
thevoice |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | snes |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | Taito |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | jyanncorp | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1992 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | jyanncorp | |
__link_name | on-the-ball |
FrodeSolheim |
__long_description | There's a kind of knick-knack you may find in dusty games rooms, a maze through which you navigate a marble by subtly tilting the board, dancing with gravity and momentum, deftly rolling your sphere out of dead ends and around the obstacles posed by holes in the board. Marble Madness explores this theme in a fudged 3-D perspective, Cloud Kingdoms in a flat 2-D one -- both by directly influencing the actions of the ball. The game takes a different approach toward a similar end; instead of moving the ball around the board, you move the board around the ball.
That's right; from the get-go, gravity pulls ever down, down, down on your ball toward the bottom of your screen regardless of board orientation; the task of the player is to rotate the board now clockwise, now counter-clockwise, to further a timely and unobstructed path beneath the ball in its progress toward each level's goal before the timer ticks down to zero. The game might as well have been named "inertia." Many obstacles can be avoided, but some must be engaged head-on: a certain momentum, if not terminal velocity, must be achieved to break through crumbling brick barriers; other obstacles toggle on and off like traffic lights, demanding not only speed but timing. Some influence the ball's direction, and in addition to merely delaying the ball's progress, touching some impediments incurs an additional time penalty -- conversely, some blocks bestow time bonuses, if you can afford the ever-diminishing time needed to take the scenic detour and collect them. |
jyanncorp |
file_list | [{"name": "On the Ball (USA).sfc", "sha1": "0c54bd1d43ca3bd6a56f55fcf8f4d97466864d92", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 7182056b-0f5c-4f5d-bc5f-ed7940c30a29 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA |
[Importer] |
x_name | On the Ball, SFC, USA, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Cameltry (Japan).sfc", "sha1": "b1d4f383d8e0d47bce6b6574585eeae47b2dc071", "size": 1048576}] |
[Importer] |
front_sha1 | 4c3762eff655482a42344b55e0aee4982cd833bb 800x1438 d724079b6e6a59557115e037140d134176bdb703 2100x1534 |
thevoice |
languages | ja |
thevoice |
parent_uuid | 7182056b-0f5c-4f5d-bc5f-ed7940c30a29 |
thevoice |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Japan |
[Importer] |
x_name | Cameltry, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
developer | Taito Taito |
thevoice |
disable | Merged |
[System] |
front_sha1 | 4c3762eff655482a42344b55e0aee4982cd833bb 800x1438 d724079b6e6a59557115e037140d134176bdb703 2100x1534 |
thevoice |
game_name | Cameltry On the Ball |
[Importer] |
languages | ja |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
parent_uuid | 7182056b-0f5c-4f5d-bc5f-ed7940c30a29 |
[System] |
platform | snes snes |
[Importer] |
players | 1 - 2 (2) 1 - 2 (2) |
thevoice |
publish | 0 1 |
thevoice |
publisher | Taito Taito |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | [Janitor] | |
title_sha1 | thevoice | |
year | 1992 1992 |
thevoice |
_type | 16 |
[System] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "On the Ball (Europe).sfc", "sha1": "a1c2d3ea6d3c67c186948aa09e26878be129e2fd", "size": 1048576}] |
[Importer] |
front_sha1 | f81b7fe657eee41a8cb88401c0fdfc66b9ba60a5 2103x1476 d724079b6e6a59557115e037140d134176bdb703 2100x1534 |
jyanncorp |
languages | en |
thevoice |
parent_uuid | 7182056b-0f5c-4f5d-bc5f-ed7940c30a29 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Europe |
[Importer] |
x_name | On the Ball, SFC, Europe, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Beta |
[Importer] |
file_list | [{"name": "On the Ball (USA) (Beta).sfc", "sha1": "6b493c690fabd0c04cdf7af0d53637be0de1ea33", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 7182056b-0f5c-4f5d-bc5f-ed7940c30a29 |
[Importer] |
platform | snes snes |
[Importer] |
publish | 0 1 |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA, Beta |
[Importer] |
x_name | On the Ball, SFC, USA, Beta, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):