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On the Ball Super Nintendo

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description
An action/puzzle game originally developed by Taito Corporation for their F2 arcade system hardware. The player rotates a maze around a free-falling ball with the goal of guiding the ball out of the maze within a set time limit.
jyanncorp
developer
Taito
thevoice
front_sha1 jyanncorp
game_name
On the Ball
[Importer]
game_name_jp
Cameltry
thevoice
giantbomb_url jyanncorp
longplay_url thevoice
mobygames_url thevoice
platform
snes
[Importer]
players
1 - 2 (2)
thevoice
publish
1
FrodeSolheim
publisher
Taito
thevoice
screen1_sha1 thevoice
screen2_sha1 thevoice
screen3_sha1 thevoice
screen4_sha1 thevoice
screen5_sha1 thevoice
tags jyanncorp
title_sha1 thevoice
wikipedia_url thevoice
year
1992
thevoice
_type
1
[Janitor]
__back_sha1 jyanncorp
__link_name
on-the-ball
FrodeSolheim
__long_description
There's a kind of knick-knack you may find in dusty games rooms, a maze through which you navigate a marble by subtly tilting the board, dancing with gravity and momentum, deftly rolling your sphere out of dead ends and around the obstacles posed by holes in the board. Marble Madness explores this theme in a fudged 3-D perspective, Cloud Kingdoms in a flat 2-D one -- both by directly influencing the actions of the ball. The game takes a different approach toward a similar end; instead of moving the ball around the board, you move the board around the ball. That's right; from the get-go, gravity pulls ever down, down, down on your ball toward the bottom of your screen regardless of board orientation; the task of the player is to rotate the board now clockwise, now counter-clockwise, to further a timely and unobstructed path beneath the ball in its progress toward each level's goal before the timer ticks down to zero. The game might as well have been named "inertia." Many obstacles can be avoided, but some must be engaged head-on: a certain momentum, if not terminal velocity, must be achieved to break through crumbling brick barriers; other obstacles toggle on and off like traffic lights, demanding not only speed but timing. Some influence the ball's direction, and in addition to merely delaying the ball's progress, touching some impediments incurs an additional time penalty -- conversely, some blocks bestow time bonuses, if you can afford the ever-diminishing time needed to take the scenic detour and collect them.
jyanncorp
file_list
[{"name": "On the Ball (USA).sfc", "sha1": "0c54bd1d43ca3bd6a56f55fcf8f4d97466864d92", "size": 1048576}]
[Importer]
languages
en
thevoice
parent_uuid
7182056b-0f5c-4f5d-bc5f-ed7940c30a29
[Importer]
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
variant_name
SFC, USA
[Importer]
x_name
On the Ball, SFC, USA, No-Intro
[Importer]
_type
2
[Janitor]
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file_list
[{"name": "Cameltry (Japan).sfc", "sha1": "b1d4f383d8e0d47bce6b6574585eeae47b2dc071", "size": 1048576}]
[Importer]
front_sha1 thevoice
languages
ja
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parent_uuid
7182056b-0f5c-4f5d-bc5f-ed7940c30a29
thevoice
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
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variant_name
SFC, Japan
[Importer]
x_name
Cameltry, SFC, Japan, No-Intro
[Importer]
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2
[Janitor]
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developer
Taito Taito
thevoice
disable
Merged
[System]
front_sha1 thevoice
game_name
Cameltry On the Ball
[Importer]
languages
ja
thevoice
longplay_url thevoice
mobygames_url thevoice
parent_uuid
7182056b-0f5c-4f5d-bc5f-ed7940c30a29
[System]
platform
snes snes
[Importer]
players
1 - 2 (2) 1 - 2 (2)
thevoice
publish
0 1
thevoice
publisher
Taito Taito
thevoice
screen1_sha1 thevoice
screen2_sha1 thevoice
screen3_sha1 thevoice
screen4_sha1 thevoice
screen5_sha1 thevoice
tags [Janitor]
title_sha1 thevoice
year
1992 1992
thevoice
_type
16
[System]
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front image
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file_list
[{"name": "On the Ball (Europe).sfc", "sha1": "a1c2d3ea6d3c67c186948aa09e26878be129e2fd", "size": 1048576}]
[Importer]
front_sha1 jyanncorp
languages
en
thevoice
parent_uuid
7182056b-0f5c-4f5d-bc5f-ed7940c30a29
[Importer]
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
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variant_name
SFC, Europe
[Importer]
x_name
On the Ball, SFC, Europe, No-Intro
[Importer]
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2
[Janitor]
__back_sha1 thevoice
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disable
Beta
[Importer]
file_list
[{"name": "On the Ball (USA) (Beta).sfc", "sha1": "6b493c690fabd0c04cdf7af0d53637be0de1ea33", "size": 1048576}]
[Importer]
languages
en
thevoice
parent_uuid
7182056b-0f5c-4f5d-bc5f-ed7940c30a29
[Importer]
platform
snes snes
[Importer]
publish
0 1
[Importer]
tag_nointro
2021-05-17
[Importer]
variant_name
SFC, USA, Beta
[Importer]
x_name
On the Ball, SFC, USA, Beta, No-Intro
[Importer]
_type
2
[Importer]
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