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Mario Paint Super Nintendo

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      3b1a9f6b-2f0a-4e65-8cbc-ea67da167678

      Mario Paint

      description
      A title that takes full advantage of the pack-in SNES mouse accessory, allowing the player to paint pictures, compose music, and play mini-games.
      jyanncorp
      developer
      Nintendo
      jyanncorp
      disable
      FrodeSolheim
      front_sha1 jyanncorp
      game_name
      Mario Paint
      [Importer]
      game_notice
      This game requires an emulated Super NES Mouse
      FrodeSolheim
      giantbomb_url jyanncorp
      longplay_url jyanncorp
      mobygames_url jyanncorp
      platform
      snes
      [Importer]
      players
      1
      jyanncorp
      publish
      1
      thevoice
      publisher
      Nintendo
      jyanncorp
      screen1_sha1 jyanncorp
      screen2_sha1 jyanncorp
      screen3_sha1 jyanncorp
      screen4_sha1 jyanncorp
      screen5_sha1 jyanncorp
      snes_port_1_type
      mouse
      FrodeSolheim
      snes_port_2_type
      none
      FrodeSolheim
      tags jyanncorp
      title_sha1 jyanncorp
      year
      1992
      jyanncorp
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __link_name
      mario-paint
      FrodeSolheim
      __long_description
      Mario Paint is a creative software suite developed by Nintendo R&D1 for the SNES. Its primary applications are a drawing program, a MIDI sequencer and support for simple animated sequences. It also contains a fly-swatting minigame and a unique interactive title screen featuring Mario. Mario Paint was packaged in an oversized box to accommodate the SNES Mouse peripheral and plastic mouse pad that were included with the game. Drawing Board The Drawing Board is the game's drawing program. Here the player is given tools such as pencils, fills and stamps to draw and color whatever they wish. When on the drawing board, click the Text Stamp Icon to open up text. Mario Paint has upper and lower case English letters, numbers, and three types of Japanese characters: Hiragana, Katakana and Kanji. Music Composition This mode allows players to place various icons representing sounds on a note-chart to create music. The sounds vary from from traditional twings and twangs, to the beeps of a Game Boy and Yoshi sound effects. Animation Mario Paint offers a simplistic tool to create animated sequences. Using a limited number of frames, the player can draw a sequence of images that can then be played as an animated short. Coloring Book In the game's coloring book, there is a collection of pre-drawn images featuring Nintendo characters and other items. In this mode, the player is free to color the images using fill and drawing tools. Gnat Attack Gnat Attack is a training game. The mouse is used to control a flyswatter, and the player must swat incoming insects before they sting the player's hand. Hands representing extra lives can be collected over the course of play. The goal is to swat 100 insects to reach King Watinga. When King Watinga is defeated, hands will appear on the screen and applaud the player.
      jyanncorp
      00b52c22-7808-5e58-8b3a-cfcbcfa93dd7

      SFC, Japan, USA

      disable
      [Importer]
      file_list
      [{"name": "Mario Paint (Japan, USA).sfc", "sha1": "d027c03eb2faefa07640ec828b2a46f601f7b15f", "size": 1048576}]
      [Importer]
      languages
      en
      jyanncorp
      parent_uuid
      3b1a9f6b-2f0a-4e65-8cbc-ea67da167678
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, Japan, USA
      [Importer]
      x_name
      Mario Paint, SFC, Japan, USA, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      0802fc95-6019-54ae-b5c5-68652f1bdc05

      SFC, Europe

      file_list
      [{"name": "Mario Paint (Europe).sfc", "sha1": "6d93da7773b2c121bc4e7a3edc38f29f546455e2", "size": 1048576}]
      [Importer]
      front_sha1 jyanncorp
      languages
      en
      jyanncorp
      parent_uuid
      3b1a9f6b-2f0a-4e65-8cbc-ea67da167678
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, Europe
      [Importer]
      x_name
      Mario Paint, SFC, Europe, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
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      c85416e8-3623-5ab0-865d-88db4581efae

      SFC, Japan, USA, Beta

      disable
      Beta
      [Importer]
      file_list
      [{"name": "Mario Paint (Japan, USA) (Beta).sfc", "sha1": "2fc04ea945dc574520adb9c2d62b0e5a6ac9201b", "size": 1048576}]
      [Importer]
      languages
      en
      jyanncorp
      parent_uuid
      3b1a9f6b-2f0a-4e65-8cbc-ea67da167678
      [Importer]
      platform
      snes snes
      [Importer]
      publish
      0 1
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, Japan, USA, Beta
      [Importer]
      x_name
      Mario Paint, SFC, Japan, USA, Beta, No-Intro
      [Importer]
      _type
      2
      [Janitor]
      __disable
      1
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
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