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description | The movie license Lethal Weapon on the SNES is broadly similar to the game on computers, but features unique levels and different gameplay mechanics. |
jyanncorp |
developer | Ocean |
thevoice |
front_sha1 | 066fe81ecd2866d6b5da7b277503341ddf4e2bb8 2100x1534 |
jyanncorp |
game_name | Lethal Weapon |
[Importer] |
giantbomb_url | jyanncorp | |
mobygames_url | FrodeSolheim | |
platform | snes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | Ocean |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1992 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 2cb9885c9bea3adf080f174f0b630a8c1cc591ff 2100x1534 |
jyanncorp |
__link_name | lethal-weapon |
FrodeSolheim |
__long_description | Playing as either Riggs (who has a faster rate of fire) or Murtaugh (who can jump higher), the player selects a mission from police headquarters. The first four missions can be tackled in any order before the final mission opens up. Each mission consists of a large number of interconnected levels consisting of ladders and platforms, which must be navigated to the mission goal, all within a tight time limit. Featured locations are the docks, the sewers and subway, a shopping mall, an office complex, and a police station.
Many enemy goons stand in the player's way and can be dispatched via karate kicks or gunshots. Ammunition is limited and clips must be collected to keep up the supply. Also available are bullet-proof vests functioning as health power-ups as well as clocks, which add one minute to the time limit. Most missions end with boss fights. |
jyanncorp |
file_list | [{"name": "Lethal Weapon (USA).sfc", "sha1": "c02e8042a1a637c84d762152f8033e8adc7f0f2e", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 69ae4051-6f42-4ff1-b980-fecacd91f9e0 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA |
[Importer] |
x_name | Lethal Weapon, SFC, USA, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Lethal Weapon (Europe).sfc", "sha1": "6de92e2eace487548b5d7267fd8199a0579407c0", "size": 1048576}] |
[Importer] |
front_sha1 | f2567fadef3a9177a762567d70e3682bb1ba5f70 2103x1476 066fe81ecd2866d6b5da7b277503341ddf4e2bb8 2100x1534 |
jyanncorp |
languages | en |
thevoice |
parent_uuid | 69ae4051-6f42-4ff1-b980-fecacd91f9e0 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Europe |
[Importer] |
x_name | Lethal Weapon, SFC, Europe, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Lethal Weapon (USA) (Arcade).sfc", "sha1": "42a69109abc0e53db53a9c7947e513c1b96881fc", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 69ae4051-6f42-4ff1-b980-fecacd91f9e0 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, USA, Arcade |
[Importer] |
x_name | Lethal Weapon, SFC, USA, Arcade, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):