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Last Action Hero Super Nintendo

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        aa6c8c5a-cff0-4e6e-ad70-eff0d1cf382d

        Last Action Hero

        description
        The 16-bit console version of the movie license Last Action Hero combines side-scrolling beat'em up levels with driving sequences.
        jyanncorp
        developer
        Bits Studios
        thevoice
        front_sha1 jyanncorp
        game_name
        Last Action Hero
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        snes
        [Importer]
        players
        1
        thevoice
        publish
        1
        FrodeSolheim
        publisher
        Sony Imagesoft
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags [Janitor]
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1993
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __link_name
        last-action-hero
        FrodeSolheim
        __long_description
        Players control action hero Jack Slater through four beat'em up levels. The first two are inspired by the beginning sequence of the movie (the finale of "Jack Slater III"), the third by the hotel funeral inside the movie world, and the last by the premiere of "Jack Slater IV" in the real world. Slater must move to the level exit before the timer or his energy runs out. Various goons stand in his way and must be defeated through kicks or punches. There are four varieties of enemies in the game, wielding either knives, baseball bats, Molotov cocktails or guns. Spent life energy can be refilled by collecting movie tickets that sometimes fall from the sky. The Genesis version adds an additional twist in the first level: a crosshair will follow Slater around and randomly shoot bullets at him. All except the first stage end with a boss fight. Bosses include The Ripper, a helicopter and main villain Benedict. The driving sequences are also seen from the side. Slater's car must avoid hitting cars and trucks parked on the road while trying to destroy enemy cars by jumping over a ramp and then landing on top of them. Cutscenes tell the story of the film between levels, following the original plot only loosely.
        jyanncorp
        8eaf8153-a8e6-5787-b33a-22c2da095414

        SFC, USA

        file_list
        [{"name": "Last Action Hero (USA).sfc", "sha1": "099bf2ea5dd17c52621c4558d89a4da0593cf5de", "size": 1048576}]
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        aa6c8c5a-cff0-4e6e-ad70-eff0d1cf382d
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, USA
        [Importer]
        x_name
        Last Action Hero, SFC, USA, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        54f8c872-3df6-5f16-83f0-0fa5104fe5c5

        SFC, Europe

        file_list
        [{"name": "Last Action Hero (Europe).sfc", "sha1": "74adbac06fe174fd5876db89c4ec5738e4dc90ad", "size": 1048576}]
        [Importer]
        front_sha1 jyanncorp
        languages
        en
        thevoice
        parent_uuid
        aa6c8c5a-cff0-4e6e-ad70-eff0d1cf382d
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        title_sha1 thevoice
        variant_name
        SFC, Europe
        [Importer]
        x_name
        Last Action Hero, SFC, Europe, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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