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George Foreman's KO Boxing Super Nintendo

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        George Foreman's KO Boxing

        description
        Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt.
        jyanncorp
        developer
        Beam Software
        thevoice
        front_sha1 jyanncorp
        game_name
        George Foreman's KO Boxing
        [Importer]
        giantbomb_url jyanncorp
        mobygames_url thevoice
        platform
        snes
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        FrodeSolheim
        publisher
        Acclaim
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags [Janitor]
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1992
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __link_name
        george-foremans-ko-boxing
        FrodeSolheim
        __long_description
        Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt. Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown. By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored.
        jyanncorp