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DinoCity Super Nintendo

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      DinoCity

      description
      A platformer game loosely based on the 1992 direct-to-video American film, Adventures in Dinosaur City.
      jyanncorp
      developer
      Irem
      thevoice
      front_sha1 jyanncorp
      game_name
      DinoCity
      [Importer]
      game_name_jp
      Dinowars - Kyouryuu Oukoku e no Daibouken
      thevoice
      giantbomb_url jyanncorp
      longplay_url thevoice
      mobygames_url thevoice
      platform
      snes
      [Importer]
      players
      1 - 2 (2)
      thevoice
      publish
      1
      FrodeSolheim
      publisher
      Irem
      thevoice
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      search_terms
      dino city dinocity
      FrodeSolheim
      tags jyanncorp
      title_sha1 thevoice
      wikipedia_url thevoice
      year
      1992
      thevoice
      _type
      1
      [Janitor]
      __back_sha1 jyanncorp
      __link_name
      dino-city
      FrodeSolheim
      __long_description
      Timmy and his friend, Jaime go into Timmy's father's lab to watch a movie on the big screen. Little do they know that the big screen is actually a time machine. When Timmy touches the remote they are both sucked into prehistoric times. Now in order to return home they must reclaim a time machine fuse that was stolen by some Neanderthals who go by the name of "The Rockies". The Rockies are also looking to destroy DinoCity, so two dinosaurs named Rex and Tops decide to help out the two human children in their fight against the Neanderthals. Gameplay involves one of the humans riding one of the dinosaurs throughout six stages, To defeat the enemies, the player can jump on top of them, punch them, or throw projectiles at them. Defeated enemies may drop eggs. It is also possible for the human to dismount the dinosaur. The human will now be able to jump and reach higher places. The player can only take three hits before losing a life. Energy can be refilled by finding hearts throughout a level. Time is of the essence as all stages are timed.
      jyanncorp