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description | Air Strike Patrol is an isometric, tactical jet fighter shoot 'em up developed by Opus for the SNES. It was released in Europe by System 3 Software, where it was known as Desert Fighter. |
jyanncorp |
developer | Optus Corp |
thevoice |
front_sha1 | 66b3a449dbb4822788da15a964b0b777847c49bc 2100x1534 |
jyanncorp |
game_name | A.S.P.: Air Strike Patrol |
FrodeSolheim |
game_name_eu | Desert Fighter |
thevoice |
game_name_jp | Desert Fighter - Suna no Arashi Sakuse |
thevoice |
giantbomb_url | jyanncorp | |
mobygames_url | FrodeSolheim | |
platform | snes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | SETA |
thevoice |
screen1_sha1 | [Image] | |
screen2_sha1 | [Image] | |
screen3_sha1 | [Image] | |
screen4_sha1 | [Image] | |
screen5_sha1 | [Image] | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1995 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 8069f9db8e87d82e42e0e5ffb498b8b019a2f639 2100x1534 |
jyanncorp |
__link_name | asp-air-strike-patrol |
FrodeSolheim |
__long_description | Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles.
To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire.
Pre-mission screens ask the player to select from the two planes. Then, the player can specify the armament to carry into the sortie. Air-to-ground and air-to-air missiles are available for each of the planes. Here, a strategic choice between countering either air units or ground units has to be made, as each area (of which there are eight) is patrolled by opposing enemy F-15 jets.
The game is played through the isometric-perspective, and the plane's speed and direction can be be adjusted in real-time. Altitude however, is fixed. A missile/bomb-target is constantly shown on the ground before the plane, allowing players to aim at units, or, with the F-15, a lock-on targeting system is available.
The game also makes use of a briefing before each mission, and also a further briefing by an animated colonel on the tarmac just before take-off. Various debriefing screens are shown also, and, if the player attains a certain strike rate, a "GNN" news story may play out. For each mission, a time-limit and minimum destruction-rate must be met. You can take-off as often as need be to attain this. |
jyanncorp |
file_list | [{"name": "A.S.P. - Air Strike Patrol (USA).sfc", "sha1": "57122ef7a84fbe0355ecc7e0648e39f56854a5f6", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA |
[Importer] |
x_name | A.S.P. - Air Strike Patrol, SFC, USA, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Desert Fighter (Europe).sfc", "sha1": "b45f33708e50f028aab7291e8d684c617debc93c", "size": 1048576}] |
[Importer] |
front_sha1 | 64e4a6410b076dd89853c6b4057c010a56e9bf32 2100x1450 66b3a449dbb4822788da15a964b0b777847c49bc 2100x1534 |
jyanncorp |
languages | en |
thevoice |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e |
thevoice |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Europe |
[Importer] |
x_name | Desert Fighter, SFC, Europe, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
developer | Opus Corp Optus Corp |
thevoice |
disable | Merged |
[System] |
front_sha1 | thevoice | |
game_name | Desert Fighter A.S.P.: Air Strike Patrol |
[Importer] |
languages | en |
thevoice |
mobygames_url | FrodeSolheim | |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e |
[System] |
platform | snes snes |
[Importer] |
players | 1 1 |
thevoice |
publish | 0 1 |
thevoice |
publisher | System 3 SETA |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1995 1995 |
thevoice |
_type | 16 |
[System] |
__back_sha1 | thevoice | |
__link_name | desert-fighter |
FrodeSolheim |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e 84630bf2-e0a2-446b-8094-b204ae08e66e |
thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Desert Fighter - Suna no Arashi Sakusen A.S.P.: Air Strike Patrol |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e |
[System] |
platform | snes snes |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Beta |
[Importer] |
file_list | [{"name": "Desert Fighter (Europe) (Beta).sfc", "sha1": "31946d4381464f4fd9264b33fcf57c5ca29b132d", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e |
thevoice |
platform | snes snes |
[Importer] |
publish | 0 1 |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Europe, Beta |
[Importer] |
x_name | Desert Fighter, SFC, Europe, Beta, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__disable | 1 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Desert Fighter - Suna no Arashi Sakusen (Japan).sfc", "sha1": "61ee3ae9c6b6cd4325dc59c42519282ec77d9c60", "size": 1048576}] |
[Importer] |
front_sha1 | 6cd9ebe713332d992acd2df4df525aac548cb6fa 826x1500 66b3a449dbb4822788da15a964b0b777847c49bc 2100x1534 |
jyanncorp |
languages | ja |
thevoice |
parent_uuid | 84630bf2-e0a2-446b-8094-b204ae08e66e |
thevoice |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Japan |
[Importer] |
x_name | Desert Fighter - Suna no Arashi Sakusen, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):