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Sonic the Hedgehog Master System

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        4489bc09-944a-4567-9204-1a937a616b4e

        Sonic the Hedgehog

        description
        SEGA's mascot Sonic the Hedgehog made his debut in a famous Genesis title, but Sega's 8-bit systems got their own version of the platformer, featuring the same story and gameplay style, but different levels.
        jyanncorp
        developer
        Ancient
        killergorilla
        front_sha1 killergorilla
        game_name
        Sonic the Hedgehog
        FrodeSolheim
        languages
        en
        killergorilla
        longplay_url thevoice
        mobygames_url thevoice
        platform
        sms
        [Importer]
        players
        1
        killergorilla
        publish
        1
        thevoice
        publisher
        Sega
        killergorilla
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 killergorilla
        wikipedia_url thevoice
        year
        1991
        killergorilla
        _type
        1
        [Janitor]
        __back_sha1 killergorilla
        __link_name
        sonic-the-hedgehog
        FrodeSolheim
        __long_description
        To stop the evil Dr. Robotnik, Sonic must traverse six zones consisting of three levels each. Most of the zones are based on those in the original game, but some are entirely new, including a jungle environment and a huge airship. Other unique differences are one level that scrolls automatically and one that is aligned vertically instead of horizontally. Most of the enemies (mechanized animals, defeated by Sonic's spikes when jumping or rolling) and power-ups (speed-ups, shields, extra lives) are the same as in the Genesis version as well. Sonic can pick up golden rings for protection (when hit, he simply loses all of his rings instead of a life) and bonuses: 100 rings gain Sonic an extra life, and 50 remaining rings at the end of a level allow access to pinball-themed special stages full of bumpers and springs. The final level of a zone is always a boss fight against Robotnik. Some of the boss fights differ in the Master System and Game Gear versions of the game, with special designs for the handheld version due to the smaller visible screen area. Sonic should also collect the six Chaos Emeralds to keep them from falling into Robotnik's hands. In a departure from the original game, these are not hidden in the special stages but somewhere in the regular levels.
        jyanncorp
        48e17bae-42a8-5227-b2a8-21ad191228f6

        SMS, USA, Europe, Brazil

        file_list
        [{"name": "Sonic The Hedgehog (USA, Europe, Brazil).sms", "sha1": "6b9677e4a9abb37765d6db4658f4324251807e07", "size": 262144}]
        [Importer]
        languages
        en en
        thevoice
        parent_uuid
        4489bc09-944a-4567-9204-1a937a616b4e
        [Importer]
        platform
        sms sms
        [Importer]
        tag_nointro
        2021-04-09
        [Importer]
        variant_name
        SMS, USA, Europe, Brazil
        [Importer]
        x_name
        Sonic The Hedgehog, SMS, USA, Europe, Brazil, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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