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Joust Nintendo

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        845956bf-8aef-4683-ae1d-9bb195088e9d

        Joust

        description
        Joust is an arcade game that was released in 1982 by Williams Electronics. It features a knight using a lance while riding on an ostrich.
        jyanncorp
        developer
        Williams
        thevoice
        front_sha1 jyanncorp
        game_name
        Joust
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        HAL
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1988
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __link_name
        joust
        FrodeSolheim
        __long_description
        In Joust, players take control of a knight with a lance who rides their flying ostrich (or stork, for Player 2) to do battle against computer-controlled evil knights who ride atop vultures. Players must flap their steed's wings to hit the enemy from a higher jousting point to destroy the vulture and its rider. Once the enemy has been hit, an egg falls to one of the platforms below. The heroic knights must destroy the eggs before they hatch and release new and increasingly more difficult knights. The three strengths of enemy knights are Bounder (red knight), Hunter (white knight), and Shadow Lord (blue knight). These enemy knights are not the only challenge to be found in the game. Players must also contend with crumbling platforms, lava trolls who attempt to pull knights into the fire, and the dreaded "unbeatable"(?) pterodactyl. The game was novel for its time for being one of the few two-player simultaneous games in the arcade.
        jyanncorp
        5b4f055f-d9c5-5bc3-b4d2-3ed172690f31

        NES, USA

        file_list
        [{"name": "Joust (USA).nes", "sha1": "73415e45e7e59a0e1237aa0e8512175c54da2d89", "size": 32768}]
        [Importer]
        ines_header
        4e45531a010230000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        845956bf-8aef-4683-ae1d-9bb195088e9d
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Joust, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        7dc060db-5865-5f80-a4c6-59d70aa93ca6

        NES, Japan

        file_list
        [{"name": "Joust (Japan).nes", "sha1": "392b7b86c2b61080dc6eb5eac60b6fcf3bb8f3b1", "size": 24576}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a010100000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        845956bf-8aef-4683-ae1d-9bb195088e9d
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Japan
        [Importer]
        x_name
        Joust, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
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