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developer | Capcom |
thevoice |
front_sha1 | thevoice | |
game_name | Resident Evil |
[Importer] |
game_name_jp | Bio Hazard |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Capcom |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1996 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice | |
__link_name | resident-evil |
FrodeSolheim |
cue_sheets | [{"data": "FILE \"Resident Evil (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (USA).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil (USA).bin", "sha1": "dddb34b5928925d8025e5a5bad9d200a0e4f09b7", "size": 680379504}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Resident Evil, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Bio Hazard Resident Evil |
[Importer] |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[System] |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (Europe).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil (Europe).bin", "sha1": "5f008728a4c744671ccda8efdfa49f2a393fd496", "size": 680849904}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Resident Evil, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (Europe, Australia) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Europe, Australia) (Demo).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Resident Evil (Europe, Australia) (Demo).bin", "sha1": "ce81e7d07545e4a81e0915aff3cf041ef3ad3702", "size": 68532576}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe, Australia, Demo |
[Importer] |
x_name | Resident Evil, CUE, Europe, Australia, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (Europe) (EDC).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Europe) (EDC).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil (Europe) (EDC).bin", "sha1": "95c36cda07ea05d60b512b0ac6b1ef4b86370839", "size": 680849904}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe, EDC |
[Importer] |
x_name | Resident Evil, CUE, Europe, EDC, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (France).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (France).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil (France).bin", "sha1": "8129d6231ee40c46cc3e20d10eb7a35e4f069717", "size": 682926720}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, France |
[Importer] |
x_name | Resident Evil, CUE, France, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (France) (EDC).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (France) (EDC).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil (France) (EDC).bin", "sha1": "aafedd953da3065c544d1e4719e5df778f458082", "size": 682926720}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, France, EDC |
[Importer] |
x_name | Resident Evil, CUE, France, EDC, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (Germany).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Germany).cue"}] |
[Importer] |
file_list | [{"name": "Resident Evil (Germany).bin", "sha1": "d12c9dbea65a9a884f4b6718026ea41e18431b17", "size": 681873024}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Germany |
[Importer] |
x_name | Resident Evil, CUE, Germany, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Resident Evil (Germany) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Germany) (Demo).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Resident Evil (Germany) (Demo).bin", "sha1": "d4fdec41670224cf31e3f249cadc7bff9690d40a", "size": 68603136}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Germany, Demo |
[Importer] |
x_name | Resident Evil, CUE, Germany, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Bio Hazard (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Bio Hazard (Japan).bin", "sha1": "17aa7888ea5f7cd8680b8fdef35a8c7f63001c73", "size": 736832208}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Bio Hazard, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 1c1566fb-928a-5f72-9cc2-1e4a5c58aa13 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Bio Hazard (Japan) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan) (Demo).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Bio Hazard (Japan) (Demo).bin", "sha1": "5908e1c749f9e84662f15059b61d5dc2c8180a10", "size": 272295744}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Demo |
[Importer] |
x_name | Bio Hazard, CUE, Japan, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | ff2fce9c-eede-505b-9a26-4ee1ba115085 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Bio Hazard (Japan) (Rev 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan) (Rev 1).cue"}] |
[Importer] |
file_list | [{"name": "Bio Hazard (Japan) (Rev 1).bin", "sha1": "ac2bbd66108a22e634e54560058195214802c95a", "size": 736836912}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Rev 1 |
[Importer] |
x_name | Bio Hazard, CUE, Japan, Rev 1, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 8f4e0137-864a-5c86-b2df-4f2dfeaf7886 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Bio Hazard (Japan) (Sample 1996-01-31).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan) (Sample 1996-01-31).cue"}] |
[Importer] |
disable | Sample |
[Importer] |
file_list | [{"name": "Bio Hazard (Japan) (Sample 1996-01-31).bin", "sha1": "25fd18eca9b054d5ff1ee90bfc05c9d38918faea", "size": 735818496}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 27ac7eaf-7226-45c7-9b02-cb44e038e8b2 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Sample 1996-01-31 |
[Importer] |
x_name | Bio Hazard, CUE, Japan, Sample 1996-01-31, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | aec38fdb-2774-5e17-9376-87836a5a60fb |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):