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Treasure Hunter G Super Nintendo

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        fdb8350c-b106-4a19-b566-5bed524071eb

        Treasure Hunter G

        description
        A strategy RPG developed by Sting and published by Square. Two brothers set off on a journey to find their missing adventurer father.
        jyanncorp
        developer
        Sting
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Treasure Hunter G
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Squaresoft
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1996
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. Now its up to the brothers to save the world if they ever want to find their father. Treasure Hunter G is a top-down RPG in which you control your party of four characters as they explore the fantasy/sci-fi game world in search for quests and grinding their stats while the plot advances. The game is divided in a world-map screen, a top-down "town" mode and a turn-based fight mode in which the characters are taken to generic tiled top-down arenas in which they select each character and move or attack depending on their action points. Enemies can be seen on the map instead of jumping at you at random intervals, and you can freely decide whether to engage them or simply circle them around. The game uses a combination of hand-drawn sprites and CGI pre-rendered one (mostly for the main characters) with a distinct cute or Super Deformed design (as usual for most console RPGs).
        jyanncorp
        a3d09cb9-5d59-51a4-8a07-6a4002ca329a

        SFC, Japan

        file_list
        [{"name": "Treasure Hunter G (Japan).sfc", "sha1": "2fd4acdf34424a85b9371ab9bf0438de1d8f72c5", "size": 3145728}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        fdb8350c-b106-4a19-b566-5bed524071eb
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Treasure Hunter G, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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        f3706b99-6199-5e90-b183-cd5b2b6d7ef1

        SFC, Japan, Virtual Console

        file_list
        [{"name": "Treasure Hunter G (Japan) (Virtual Console).sfc", "sha1": "e4384f5d9f3768888c61e590a961ae533e7dcf7a", "size": 3145728}]
        [Importer]
        languages
        ja
        thevoice
        parent_uuid
        fdb8350c-b106-4a19-b566-5bed524071eb
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan, Virtual Console
        [Importer]
        x_name
        Treasure Hunter G, SFC, Japan, Virtual Console, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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