Navigation:

Ghostbusters Commodore 64

This game entry is not "published" yet and will not appear in game browers by default! (Edit and set publish = 1)

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        -5
        Missing front cover
        -5
        Missing screenshot 1
        -4
        Missing screenshot 2
        -3
        Missing screenshot 3
        -2
        Missing screenshot 4
        -1
        Missing screenshot 5
        -5
        Missing title screen
        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        f2daf5d1-9bce-4361-876f-00d5d3a0285d
        MobyGames URL

        Ghostbusters

        developer
        David Crane
        CPCMaster
        game_name
        Ghostbusters
        [Importer]
        languages
        en
        CPCMaster
        platform
        c64
        [Importer]
        players
        1
        CPCMaster
        publish
        0
        [Importer]
        publisher
        Activision Inc.
        CPCMaster
        wikipedia_url CPCMaster
        year
        1984
        CPCMaster
        _type
        1
        [Janitor]
        __long_description
        ***Ghostbusters*** is a licensed game produced by Activision based on the  movie of the same name. It was designed by David Crane, produced by  Brad Fregger, and released for several home computer platforms in 1984,  and later released for various video game console systems, including the  Atari 2600, Sega Master System and NES. Most versions of the game had a similar basic format to the initial  Commodore 64 and Atari 800 game, which Crane wrote in six weeks.  He based it in part on an incomplete game called Car Wars featuring  armed automobiles in a city; this led, for example, to the  "ghost vacuum" on the Ecto-1, something not present in the film.  Activision obtained the license early in the film's production,  and most of the game was finished by the time Crane watched the film.  While pleased with the game, Crane later stated that he regretted not  being able to include a better victory screen. The last week of  development was spent on the opening screen which plays the Ghostbusters  theme. The game was later ported to the Spectrum, Amstrad CPC, and MSX. Source:[Wikipedia](https://en.wikipedia.org/wiki/Ghostbusters_game#Ghostbusters_.28Activision.29)
        CPCMaster
        f1a450eb-994e-53e4-b174-ddd6ebb4b469
        Languages

        TAP, Europe, Ricochet, Budget

        file_list
        [{"name": "Ghostbusters (Europe) (Ricochet) (Budget).tap", "sha1": "86faf363f5ae47df4029da35d75d5701c1e97308", "size": 491598}]
        [Importer]
        parent_uuid
        f2daf5d1-9bce-4361-876f-00d5d3a0285d
        [Importer]
        platform
        c64 c64
        [Importer]
        tag_nointro
        2018-03-07
        [Importer]
        variant_name
        TAP, Europe, Ricochet, Budget
        [Importer]
        x_name
        Ghostbusters, TAP, Europe, Ricochet, Budget, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        17182ba3-fb48-5ed6-b355-35d7f149d65d
        Languages

        TAP, Hit Squad - Movie Collection #14

        file_list
        [{"name": "Ghostbusters (1984)(Activision)[Hit Squad - Movie Collection #14].tap", "sha1": "c72d3c8c0e5cb73b0399ffb43063ce353c52b324", "size": 467899}]
        [Importer]
        parent_uuid
        f2daf5d1-9bce-4361-876f-00d5d3a0285d
        [Importer]
        platform
        c64 c64
        [Importer]
        tag_nointro
        2018-03-07
        [Importer]
        tag_tosec
        2018-12-27
        [Importer]
        variant_name
        TAP, Hit Squad - Movie Collection #14
        [Importer]
        x_name
        Ghostbusters (c64, TOSEC, TAP, 1984, Activision, Hit Squad - Movie Collection #14)
        [Importer]
        _type
        2
        [Janitor]
        __tosec_dat
        Commodore C64 - Games - [TAP] (TOSEC-v2018-10-25_CM).dat
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image