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Bakushou!! Ai no Gekijou Nintendo

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        ed29b66f-73c0-4f4c-9c99-aca422db8e49

        Bakushou!! Ai no Gekijou

        description
        A virtual-life simulation game released on the NES in 1990.
        jyanncorp
        developer
        Coconuts Japan
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Bakushou!! Ai no Gekijou
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Coconuts Japan
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1990
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        In Bakushō!! Ai no Gekijō, you create one to four characters. You choose their name and gender, as well as their parents (from several available ones). This determines the personality and the abilities of your characters (their intelligence level, physical condition, etc.). You then guide your teenager characters through a series of typical events. For example, at the beginning you'll be in school and will have to solve simple mathematical exercises. After that, you are presented with a calendar, which is your board in the game. You cannot control the actions of the characters, but depending on the way you have created them, and on the day the game will randomly choose for you, events will occur in their life, some of which are completely ordinary (like going out and meeting someone), while others will grant your characters more intelligence, physical condition, or let them earn or spend money. The game will also determine what personal relationship the characters will have with each other, and whether a romantic involvement is possible.
        jyanncorp
        06e595c4-f875-5080-9ad0-144b084445be

        NES, Japan

        file_list
        [{"name": "Bakushou!! Ai no Gekijou (Japan).nes", "sha1": "83e7ffaac5e41c11d1e52f9f414e9b4ec3b49fdc", "size": 262144}]
        [Importer]
        ines_header
        4e45531a081040000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        ed29b66f-73c0-4f4c-9c99-aca422db8e49
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Bakushou!! Ai no Gekijou, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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