Navigation:

Back to the Future Commodore 64

front image

Click on an image to upload and/or replace an image.

__back image
banner image

Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

-5
Missing screenshot 1
-4
Missing screenshot 2
-3
Missing screenshot 3
-2
Missing screenshot 4
-1
Missing screenshot 5
-5
Missing title screen
title image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
developer
Software Images - Mark Eyles, Martin Walker, Herv Jones, Mike Saxby & Mark Alexander
CPCMaster
front_sha1 CPCMaster
game_name
Back to the Future
[Importer]
languages
en
CPCMaster
platform
c64
[Importer]
players
1
CPCMaster
publish
0
[Importer]
publisher
Electric Dreams Software
CPCMaster
wikipedia_url CPCMaster
year
1985
CPCMaster
_type
1
[Janitor]
__back_sha1 CPCMaster
__long_description
>Marty McFly, a senior at Hill Valley High, is late for class. But  >after tonight, when he gets behind the wheel of a nuclear-powered  >DeLorean invented by an eccentric scientist, Dr.Brown, Marty won't  >be late for anything. In fact he'll be about thirty years early.  >The year is 1955 and after hiding the car, and cautiously walking  >through his hometown, Marty meets up with troublemaker Biff as well  >as Lorraine and George, the two teenagers who will one day become  >his parents. This is where Marty's real trouble begins as Lorraine  >falls for him instead of George and Marty must now put things right  >before he can travel back to the future. > -- <cite>Cassette cover</cite> ***Back to the Future*** is the name of a 1985 video game released by  Electric Dreams Software for the ZX Spectrum, Commodore 64 and  Amstrad CPC. The game is loosely based on the 1985 film of the  same name. ***Gameplay*** The game is a side view arcade adventure. The aim of the game is to  get George McFly to spend as much time as possible with Lorraine Baines.  The more time George and Lorraine spend together, the more they will  fall in love, and thus more segments will be added to the family  photograph in the bottom right corner. The photographs in the bottom  right and left of the screen gradually disappear if the players does  nothing, thus setting a time limit on the game. The player can find various object to help him such as love poems,  a cup of coffee, alien suit and a guitar. He also has a skateboard  to move around quickly. Source:[Wikipedia](http://en.wikipedia.org/wiki/Back_to_the_Future_(1985_video_game))
CPCMaster
file_list
[{"name": "Back to the Future (Europe) (Electric Dreams).tap", "sha1": "b81b804f6f289a1e0b53d5cc0de915e0a54c532c", "size": 477778}]
[Importer]
parent_uuid
ec6ece2a-57e1-4da3-80e0-206cd020c92a
[Importer]
platform
c64 c64
[Importer]
tag_nointro
2018-03-07
[Importer]
variant_name
TAP, Europe, Electric Dreams
[Importer]
x_name
Back to the Future, TAP, Europe, Electric Dreams, No-Intro
[Importer]
_type
2
[Janitor]
front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
file_list
[{"name": "Back to the Future (Europe) (MCM).tap", "sha1": "fc269df71859c084119b9dc3ddfc2b54da6018ac", "size": 578793}]
[Importer]
parent_uuid
ec6ece2a-57e1-4da3-80e0-206cd020c92a
[Importer]
platform
c64 c64
[Importer]
tag_nointro
2018-03-07
[Importer]
variant_name
TAP, Europe, MCM
[Importer]
x_name
Back to the Future, TAP, Europe, MCM, No-Intro
[Importer]
_type
2
[Janitor]
front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image