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developer | Smart Dog |
thevoice |
front_sha1 | thevoice | |
game_name | Break Point |
[Importer] |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Ocean |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1996 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Break Point (Europe) (En,Fr) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Break Point (Europe) (En,Fr) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Europe) (En,Fr) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Europe) (En,Fr) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Europe) (En,Fr) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Europe) (En,Fr) (Track 6).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Break Point (Europe) (En,Fr).cue"}] |
[Importer] |
file_list | [{"name": "Break Point (Europe) (En,Fr) (Track 1).bin", "sha1": "c1fa8b6098e7c390b02133032bacf0a912b16272", "size": 10835664}, {"name": "Break Point (Europe) (En,Fr) (Track 2).bin", "sha1": "139be96cdf7166aacc7558da1e5d10bf23a72771", "size": 23160144}, {"name": "Break Point (Europe) (En,Fr) (Track 3).bin", "sha1": "141fce4fb12fe8d2a62d976007f83afde4804eba", "size": 23019024}, {"name": "Break Point (Europe) (En,Fr) (Track 4).bin", "sha1": "4a79d6dcfc8d0c78d28ddb93c64f702d403abe1c", "size": 23117808}, {"name": "Break Point (Europe) (En,Fr) (Track 5).bin", "sha1": "e6c7e018b4e1ae5a326ef387214691533dd48546", "size": 23084880}, {"name": "Break Point (Europe) (En,Fr) (Track 6).bin", "sha1": "254245a8e776cf6755a85d92647f6a649af2b156", "size": 28120512}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, fr |
[Importer] |
parent_uuid | eae9de46-c826-4caf-9f9a-f89681ff3040 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Break Point, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Break Point (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Break Point (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Japan) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Japan) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Japan) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Break Point (Japan) (Track 6).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Break Point (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Break Point (Japan) (Track 1).bin", "sha1": "e0a9b43d84653be0828c7604ff6ec48a6ec13a3e", "size": 12877200}, {"name": "Break Point (Japan) (Track 2).bin", "sha1": "139be96cdf7166aacc7558da1e5d10bf23a72771", "size": 23160144}, {"name": "Break Point (Japan) (Track 3).bin", "sha1": "141fce4fb12fe8d2a62d976007f83afde4804eba", "size": 23019024}, {"name": "Break Point (Japan) (Track 4).bin", "sha1": "4a79d6dcfc8d0c78d28ddb93c64f702d403abe1c", "size": 23117808}, {"name": "Break Point (Japan) (Track 5).bin", "sha1": "e6c7e018b4e1ae5a326ef387214691533dd48546", "size": 23084880}, {"name": "Break Point (Japan) (Track 6).bin", "sha1": "010009d703d6ff68488e30a4bc3d58cc86f97904", "size": 38704512}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | eae9de46-c826-4caf-9f9a-f89681ff3040 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Break Point, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):