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description | The Ghostbusters are back in this sequel based on the second movie in the franchise. |
jyanncorp |
developer | Imagineering |
thevoice |
front_sha1 | b0199a2db42d2647321551fece8e33a87bbbd558 1526x2100 |
jyanncorp |
game_name | Ghostbusters II |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Activision |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1990 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | 3bb51ce851eced46c8a2bf1e2aa37744a7c587f7 1526x2100 |
jyanncorp |
__long_description | Based on the movie of the same name, something strange is going on in New York City and the Ghostbusters are back and armed with "benevolent slime" to find out what it is. The ghostbusters quest, like in the movie, takes them to an underground river of slime, ghostly hauntings in the courthouse, an abandoned subway line. These action sequences are interspersed with driving sequences with the Ghostbusters car, Ecto-1A Finally, the Ghostbusters must bring the Statue of Liberty to life through the New York Harbor and then navigate it through the city streets. This leads to a final confrontation with a painting come-to-life, Virgo the Carpathian in which all 4 ghostbuster members must fight their way into the museum.
In the action sequences you control a single ghostbuster who can fire his slime weapon and jump. In driving sequences you move the Ecto-1A around the screen and your controls are also a slime gun and jumping. Additionally you must find speed arrows on the ground to jump over huge chasms. Finally, while controlling the Statue of Liberty you may fire her torch straight up into the air (find a power-up torch to shoot diagonally) or let loose the tablet that she carries to destroy all enemies on the screen.
Find 20 "Ghostbusters 2" symbols in any of these levels to obtain an extra life. |
jyanncorp |
file_list | [{"name": "Ghostbusters II (USA).nes", "sha1": "2d48241f5453dda96fec840f9e9501979b07b73c", "size": 262144}] |
[Importer] |
ines_header | 4e45531a081010000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | e9578269-b46d-4df5-8b03-3f9d21411f29 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA |
[Importer] |
x_name | Ghostbusters II, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Ghostbusters II (Europe).nes", "sha1": "152b471669cfd9712dac55ecb87e33e4bb7a7e97", "size": 262144}] |
[Importer] |
front_sha1 | acd49e3e87de2c434879164d34190289159fb2a8 1448x2089 b0199a2db42d2647321551fece8e33a87bbbd558 1526x2100 |
jyanncorp |
ines_header | 4e45531a081010000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | pal |
[Importer] |
parent_uuid | e9578269-b46d-4df5-8b03-3f9d21411f29 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Europe |
[Importer] |
x_name | Ghostbusters II, NES, Europe, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | 0aaf7229cb5aa8e407032316d4a93b8924aa5e09 1472x2089 |
jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):