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game_name | Daikoukai Jidai Gaiden |
[Importer] |
platform | psx |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Daikoukai Jidai Gaiden (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Daikoukai Jidai Gaiden (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Daikoukai Jidai Gaiden (Japan).bin", "sha1": "b293b40b2e081adf97e87a786425907ed7581bc4", "size": 158019120}] |
[Importer] |
languages | [Importer] | |
parent_uuid | d050f9d2-2e15-4d09-a559-8af04969b1cb |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Daikoukai Jidai Gaiden, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Daikoukai Jidai Gaiden (Japan) (Rev 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Daikoukai Jidai Gaiden (Japan) (Rev 1).cue"}] |
[Importer] |
file_list | [{"name": "Daikoukai Jidai Gaiden (Japan) (Rev 1).bin", "sha1": "3d5f478ad9ef04fb15f18a2305165a65bad98254", "size": 158021472}] |
[Importer] |
languages | [Importer] | |
parent_uuid | d050f9d2-2e15-4d09-a559-8af04969b1cb |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Rev 1 |
[Importer] |
x_name | Daikoukai Jidai Gaiden, CUE, Japan, Rev 1, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):