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developer | Jorudan |
thevoice |
front_sha1 | thevoice | |
game_name | Paranoia Scape |
[Importer] |
longplay_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Mathilda |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1998 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Paranoia Scape (Japan) (Track 01).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Paranoia Scape (Japan) (Track 02).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 11).bin\" BINARY\r\nTRACK 11 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 12).bin\" BINARY\r\nTRACK 12 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Paranoia Scape (Japan) (Track 13).bin\" BINARY\r\nTRACK 13 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Paranoia Scape (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Paranoia Scape (Japan) (Track 01).bin", "sha1": "8344554bedaf1e4de8b9f871514b08c6b65d112d", "size": 96697776}, {"name": "Paranoia Scape (Japan) (Track 02).bin", "sha1": "03a221c33fb71409f003e4dcb7572ed4a2fd9dc5", "size": 44027088}, {"name": "Paranoia Scape (Japan) (Track 03).bin", "sha1": "5a7143a0c2c6e9a097944f339ec20ca427f5aad2", "size": 42105504}, {"name": "Paranoia Scape (Japan) (Track 04).bin", "sha1": "96c775ca835c6699e5f3e31b0e00e82b96fdb92a", "size": 22649760}, {"name": "Paranoia Scape (Japan) (Track 05).bin", "sha1": "a70d1e67ce56e34a30cb4adf6319ad7240b7c88c", "size": 48321840}, {"name": "Paranoia Scape (Japan) (Track 06).bin", "sha1": "c9a7f56d531e5298853bd0d6b996c698977f6b8f", "size": 33685344}, {"name": "Paranoia Scape (Japan) (Track 07).bin", "sha1": "8141944f4015de808b139a0ec094cd365cfed245", "size": 45579408}, {"name": "Paranoia Scape (Japan) (Track 08).bin", "sha1": "0450c18fb8c2b827dbe856807e6accf101879b55", "size": 41630400}, {"name": "Paranoia Scape (Japan) (Track 09).bin", "sha1": "cd1165143af3f4fdf818562d17a331744c942eee", "size": 26570544}, {"name": "Paranoia Scape (Japan) (Track 10).bin", "sha1": "70346c0af197c80ff0f1a63307fffb1c76ce813f", "size": 49972944}, {"name": "Paranoia Scape (Japan) (Track 11).bin", "sha1": "36cc90d4ee8a2e1cdb51649b9e03288dca16e9fd", "size": 36641808}, {"name": "Paranoia Scape (Japan) (Track 12).bin", "sha1": "2e20c19951541ec4dbc8cd206b588fb48ee0ff46", "size": 44525712}, {"name": "Paranoia Scape (Japan) (Track 13).bin", "sha1": "0f570169615640e21f35b4b16417edc5dde50f81", "size": 35103600}] |
[Importer] |
languages | [Importer] | |
parent_uuid | b50b8aef-e585-4a98-9d97-cc9f164a7ecf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Paranoia Scape, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):