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developer | Naughty Dog |
thevoice |
front_sha1 | thevoice | |
game_name | Crash Bandicoot 2 - Cortex Strikes Back |
[Importer] |
game_name_jp | Crash Bandicoot 2 - Cortex no Gyakushuu! |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | SCEA |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1997 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
disable | Merged |
[System] |
game_name | Crash Bandicoot 2 - Cortex no Gyakushuu! Crash Bandicoot 2 - Cortex Strikes Back |
[Importer] |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It).cue"}] |
[Importer] |
file_list | [{"name": "Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It).bin", "sha1": "b077862d2c6e1b8060c2eae2fe82e708b228de7c", "size": 259602000}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, de, es, fr, it |
[Importer] |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Crash Bandicoot 2 - Cortex Strikes Back, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It) (EDC).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It) (EDC).cue"}] |
[Importer] |
file_list | [{"name": "Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It) (EDC).bin", "sha1": "15136b951cada96ff1d8b424bbe584a60af09184", "size": 259602000}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, de, es, fr, it |
[Importer] |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe, EDC |
[Importer] |
x_name | Crash Bandicoot 2 - Cortex Strikes Back, CUE, Europe, EDC, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan).bin", "sha1": "fe4826e460428d0b3d7d63587a2a14af6e3c1e7c", "size": 326975040}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Crash Bandicoot 2 - Cortex no Gyakushuu!, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | e2040a8e-54b4-567f-8d32-f0f477b85187 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan) (Demo).cue"}] |
[Importer] |
file_list | [{"name": "Crash Bandicoot 2 - Cortex no Gyakushuu! (Japan) (Demo).bin", "sha1": "163591a8bb02b3ebee83b577fcd0e9169bb19c09", "size": 285100032}] |
[Importer] |
front_sha1 | thevoice | |
languages | ja |
thevoice |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
publish | 0 1 |
thevoice |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Demo |
[Importer] |
x_name | Crash Bandicoot 2 - Cortex no Gyakushuu!, CUE, Japan, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | fb93e74b-4401-589a-9c6f-81ca1063e69e |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Crash Bandicoot 2 - Cortex Strikes Back (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Crash Bandicoot 2 - Cortex Strikes Back (USA).cue"}] |
[Importer] |
file_list | [{"name": "Crash Bandicoot 2 - Cortex Strikes Back (USA).bin", "sha1": "3d37fe4288a83b01f1a0edbf78e76e0fede6bc22", "size": 192814608}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Crash Bandicoot 2 - Cortex Strikes Back, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It) (Beta).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It) (Beta).cue"}] |
[Importer] |
disable | Beta |
[Importer] |
file_list | [{"name": "Crash Bandicoot 2 - Cortex Strikes Back (Europe) (En,Fr,De,Es,It) (Beta).bin", "sha1": "d9c2ce9bb5c514f5349cbc03f8d8e2a85eccd12e", "size": 249975264}] |
[Importer] |
languages | en, de, es, fr, it |
[Importer] |
parent_uuid | 5f7a319c-3679-4678-aee7-8b2630f10528 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Europe, Beta |
[Importer] |
x_name | Crash Bandicoot 2 - Cortex Strikes Back, CUE, Europe, Beta, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):