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banner_sha1 | spinmaster | |
developer | Subway |
thevoice |
front_sha1 | spinmaster | |
game_name | Beverly Hills Cop |
[Importer] |
hol_url | [Importer] | |
lemon_url | thevoice | |
mobygames_url | thevoice | |
platform | Amiga |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | Tynesoft |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | FrodeSolheim | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1990 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | spinmaster | |
__long_description | Eddie Murphy became a star in the police film Beverly Hills Cop, and it was this license that Tynesoft used to create a game featuring four distinct sub-games, each of which can be practiced from the main screen in some versions. First Axel Foley visits a warehouse to shoot out some bad guys in a Green Beret-influenced sequence.
The second level (first on the C64 version) involves driving after 3 lorries full of weapons, and shooting them out one by one, Chase HQ-style. Avoid contact and stay on the road to complete this. Next you must cross the grounds of a mansion, shooting anyone who gets in your way.
The final section is set within the mansion, and is first-person 3D, although with few movement angles and only one enemy on screen at a time. |
spinmaster |
dh0_sha1 | dd92c877cf211ccf665fd2dbce69062a9beb30a5 |
[Importer] |
fast_memory | 8192 |
[Importer] |
file_list | [{"name": "DH0/BeverlyHillsCop/BeverlyHillsCop.slave", "sha1": "6193d8ede620673eac008fe8eb468869fb957191", "size": 784}, {"name": "DH0/BeverlyHillsCop/Disk.1", "sha1": "74fe673103f8bb4c9ab26a89b96536ebe7718da6", "size": 901120}, {"name": "DH0/BeverlyHillsCop/Disk.2", "sha1": "86fec5dd9a470defc279e52d178c4b7956d88130", "size": 901120}, {"name": "DH0/BeverlyHillsCop/ReadMe", "sha1": "ce5e7c8d757ff3bd2004e2b3c3f2e9358205dd09", "size": 770}, {"name": "DH0/BeverlyHillsCop/boot.prg", "sha1": "f2af902fb09edf8b028ed6f77d7e2e6bda90f29e", "size": 4199}] |
[Importer] |
kickstart | 2.0+ |
[Importer] |
languages | en |
thevoice |
parent_uuid | 9c640316-bb8d-56bb-b451-9e7135210e2f |
[Importer] |
platform | Amiga Amiga |
[Importer] |
variant_name | WHDLoad, v1.0, 0179 |
[Importer] |
whdload_archive | BeverlyHillsCop_v1.0_0179 |
[Importer] |
whdload_args | BeverlyHillsCop.slave PRELOAD |
[Importer] |
whdload_icon | BeverlyHillsCop/BeverlyHillsCop.info |
[Importer] |
whdload_url | [Importer] | |
whdload_version | [Importer] | |
x_name | BeverlyHillsCop (Amiga, WHDLoad, v1.0, 0179) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2019-04-22 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Beverly Hills Cop_DiskA.adf", "sha1": "630869ce72acae8e81919a5acb92d33867567262", "size": 901120}, {"name": "Beverly Hills Cop_DiskB.adf", "sha1": "c84980f65fbd4a4b756f49fa1545e363cdf3666d", "size": 901120}] |
[Importer] |
floppy_drive_count | 1 |
thevoice |
floppy_list | Disk A.adf: 630869ce72acae8e81919a5acb92d33867567262, Disk B.adf: c84980f65fbd4a4b756f49fa1545e363cdf3666d |
[Importer] |
languages | en |
thevoice |
parent_uuid | 9c640316-bb8d-56bb-b451-9e7135210e2f |
[Importer] |
platform | Amiga Amiga |
[Importer] |
tag_gamebase | 2.1 |
[Importer] |
variant_name | ADF, GameBase |
[Importer] |
x_name | beverly hills cop Amiga, ADF, GameBase |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-01-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):