Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | An action-adventure platformer for the NES and a very loose remake of Pitfall II: Lost Caverns. |
jyanncorp |
developer | Micronics |
thevoice |
front_sha1 | f92b7d661c2dc4628c647809f7108661ca3a5f39 1475x2100 |
jyanncorp |
game_name | Super Pitfall |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Activision |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1987 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | af2c5293c36a5139cb460fba8b00f9e1709c14eb 1475x2100 |
jyanncorp |
__long_description | Super Pitfall is a loose remake of Pitfall II: Lost Caverns, in that the object is to move Harry through the mazes to find the Raj diamond, and rescue his niece Rhonda and sidekick Quickclaw, both of whom have become lost in the caverns. However, Pitfall Harry's quest becomes tougher when he sees that the faithful Quickclaw is imprisoned in a cage and a key must be found – at which point Pitfall Harry finds that Rhonda has been turned to stone; it is here where he must locate a magic potion that will turn her back into a normal girl.
The difference in Super Pitfall, however, is that Harry must also return to his starting point after accomplishing these objectives. Like the original Pitfall, but unlike Pitfall II: Lost Caverns, Harry has a limited number of lives. This time, Harry is also equipped with a gun with which he can shoot the various deadly creatures that inhabit the caverns, but he has limited ammunition and must find additional bullets scattered throughout the game. Arguably the most difficult enemies to beat are the three cavemen – which require more than one bullet to eliminate. Gathering gold bars results in extra points and nothing else. Completion of this game requires the memorization (or mapping) of numerous hidden keys and warp zones to progress – the likes of which can only be reached by jumping at secret hidden spots in the game's levels. |
jyanncorp |
file_list | [{"name": "Super Pitfall (Japan).nes", "sha1": "e446b23889e56c2eda2cb3ee4b75ac5c438450c2", "size": 131072}] |
[Importer] |
front_sha1 | thevoice | |
ines_header | 4e45531a080021000000000000000000 |
[Importer] |
languages | ja |
thevoice |
nes_model | ntsc-j |
[Importer] |
parent_uuid | de742cba-3209-4000-a51c-21ecb01c62d1 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Japan |
[Importer] |
x_name | Super Pitfall, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Super Pitfall (USA).nes", "sha1": "b29f4bb5b0c30ed133ad82ca5a2134c31c003862", "size": 131072}] |
[Importer] |
ines_header | 4e45531a080021000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | de742cba-3209-4000-a51c-21ecb01c62d1 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA |
[Importer] |
x_name | Super Pitfall, NES, USA, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):