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game_name | Sonic Jam |
[Importer] |
platform | saturn |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Sonic Jam (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Sonic Jam (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Sonic Jam (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Sonic Jam (Europe) (Track 1).bin", "sha1": "b82fbd64bb007265ccd59fc0a08e0af99c33128b", "size": 631295616}, {"name": "Sonic Jam (Europe) (Track 2).bin", "sha1": "08d0c2d1a104df4577a9787ef96fe1ffaa44736e", "size": 1232448}] |
[Importer] |
parent_uuid | 3c87fe08-2608-4c9e-bc78-7b1ce712c567 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | Sonic Jam, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Sonic Jam (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Sonic Jam (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Sonic Jam (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Sonic Jam (Japan) (Track 1).bin", "sha1": "de51baeacc559d4a0a559d4a7c5a444af1d1fc0a", "size": 631297968}, {"name": "Sonic Jam (Japan) (Track 2).bin", "sha1": "eb8a96c9bd1358cc8606e099bad61762df07790a", "size": 3880800}] |
[Importer] |
parent_uuid | 3c87fe08-2608-4c9e-bc78-7b1ce712c567 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Sonic Jam, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Sonic Jam (Japan) (Rev A) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Sonic Jam (Japan) (Rev A) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Sonic Jam (Japan) (Rev A).cue"}] |
[Importer] |
file_list | [{"name": "Sonic Jam (Japan) (Rev A) (Track 1).bin", "sha1": "3f312f597649f3311614d2de6070336c104daae5", "size": 631297968}, {"name": "Sonic Jam (Japan) (Rev A) (Track 2).bin", "sha1": "eb8a96c9bd1358cc8606e099bad61762df07790a", "size": 3880800}] |
[Importer] |
parent_uuid | 3c87fe08-2608-4c9e-bc78-7b1ce712c567 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan, Rev A |
[Importer] |
x_name | Sonic Jam, CUE, Japan, Rev A, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Sonic Jam (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Sonic Jam (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Sonic Jam (USA).cue"}] |
[Importer] |
file_list | [{"name": "Sonic Jam (USA) (Track 1).bin", "sha1": "c4ff434556ff1fc744f94fc361b4308377587693", "size": 631297968}, {"name": "Sonic Jam (USA) (Track 2).bin", "sha1": "08d0c2d1a104df4577a9787ef96fe1ffaa44736e", "size": 1232448}] |
[Importer] |
parent_uuid | 3c87fe08-2608-4c9e-bc78-7b1ce712c567 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Sonic Jam, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):